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我正在開發一個簡單的遊戲,使用Android的libgdx,我想將背景場景移動爲If Bird正在向前移動。我嘗試過在互聯網上提供的各種示例和代碼來移動或翻譯相機,但無濟於事。請幫助我,並建議一些代碼來完成此操作。在libgdx遊戲中移動背景屏幕(android)
這裏是我的代碼片段:
x+=0.1;
trunk_rec.x-=10;
trunk1_rec.x-=10;
bird_rec.y-=5;
if(trunk_rec.x<0)
{
trunk_rec.x=trunk1_rec.x=900;
}
camera.translate(1,0);
camera.update();
game.batch.setProjectionMatrix(camera.combined);
game.batch.begin();
game.batch.draw(bg,0, 0,800,500);
game.batch.draw(trunk,trunk_rec.x,trunk_rec.y);
game.batch.draw(trunk,trunk1_rec.x,trunk1_rec.y);
game.batch.draw(bird,bird_rec.x,bird_rec.y);
game.batch.end();
if(trunk_rec.x==bird_rec.x)
{
score++;
}
if(Gdx.input.isTouched())
{
bird_rec.y+=30;
}
if((trunk_rec.overlaps(bird_rec))|| trunk1_rec.overlaps(bird_rec) || bird_rec.y<10)
{
Gdx.app.exit();
System.out.println("Score is "+score);
}
我嘗試用camera.position移動相機爲好。
Thanx!
更好的方法是移動鳥而不是背景。向我們展示背景/鳥的渲染代碼。 – noone
@noone:但它是要求! –
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