我有生命的實施康威的遊戲新作:如何使用matplotlib動畫一組點?
def neighbors(point):
x, y = point
for i, j in itertools.product(range(-1, 2), repeat=2):
if any((i, j)):
yield (x + i, y + j)
def advance(board):
newstate = set()
recalc = board | set(itertools.chain(*map(neighbors, board)))
for point in recalc:
count = sum((neigh in board)
for neigh in neighbors(point))
if count == 3 or (count == 2 and point in board):
newstate.add(point)
return newstate
我想以可視化的結果,所以我試圖從Matplotlib animation example修改給出的例子:
glider = set([(0, 0), (1, 0), (2, 0), (0, 1), (1, 2)])
fig, ax = plt.subplots()
x, y = zip(*glider)
mat, = ax.plot(x, y, 'o')
def animate(i):
glider = advance(glider)
x, y = zip(*glider)
mat.set_data(x, y)
return mat,
ani = animation.FuncAnimation(fig, animate, interval=50)
plt.show()
但只是繪製the initial points。
您可能會感興趣的遊戲生活的其他matplotlib的實現,如[這一個](https://stackoverflow.com/questions/45653550/停止動畫conways遊戲的生活)或[這一個](https://stackoverflow.com/questions/46196346/why-does-my-game-of-life-simulation-slow-down-to-一個抓取中之秒-matplot)。 – ImportanceOfBeingErnest