1
目前我正在畫在畫布上的元素:一個函數多個元素
var head = new Kinetic.Ellipse({
x: stage.width()/2,
y: 100,
radius: {
x: 50,
y: 60
},
fill: '#DDDDDD',
stroke: 'black',
strokeWidth: 2
});
var neck = new Kinetic.RegularPolygon({
x: stage.width()/2,
y: 180,
sides: 4,
radius: 70,
fill: '#DDDDDD',
stroke: 'black',
strokeWidth: 2
});
layer.add(neck);
layer.add(head);
,並點擊或觸摸時改變這些元素的顏色,但我會在屏幕上的元素很多,不想相同數量的功能來改變每一個。
有沒有辦法讓我們說下面兩個是一個功能,但影響上述兩個。
head.on('touchstart, mousedown', function() {
var current = this.getFill();
var fill = "";
switch (current) {
case "#DDDDDD":
fill = "#FFC926";
break;
case "#FFC926":
fill = "#FF0000";
break;
case "#FF0000":
fill = "#000000";
break;
default:
fill= "#DDDDDD";
}
this.setFill(fill);
layer.draw();
});
neck.on('touchstart, mousedown', function() {
var current = this.getFill();
var fill = "";
switch (current) {
case "#DDDDDD":
fill = "#FFC926";
break;
case "#FFC926":
fill = "#FF0000";
break;
case "#FF0000":
fill = "#000000";
break;
default:
fill= "#DDDDDD";
}
this.setFill(fill);
layer.draw();
});
完美謝謝 – odd 2014-09-22 14:36:05