所以我使用Unity 3d遊戲引擎進行遊戲,我使用的是WaitForSeconds
,但是我根據自己的改變一直運行着各種錯誤。這裏是我的代碼(不WaitForSeconds
):WaitForSeconds不工作[c#]
using UnityEngine;
using System.Collections;
public class Attack : MonoBehaviour {
public int attack = 1;
public ParticleSystem MA;
// Use this for initialization
void Start() {
MA.enableEmission = false;
}
// Update is called once per frame
void Update() {
if(Input.GetKeyDown (KeyCode.E)){
attack++;
if(attack > 3){
attack = 1;
}
print (attack);
}
if(attack == 1){
if(Input.GetKeyDown (KeyCode.Q)){
print ("punch");
}
}
if(attack == 2){
if(Input.GetKeyDown (KeyCode.Q)){
/*if(Input.GetKeyDown (KeyCode.Q)){
WaitForSeconds magicdelay = new WaitForSeconds(1.0f);
yield return magicdelay;
/*MA.enableEmission = true;
yield return WaitForSeconds(1f);
MA.enableEmission = false;
}*/
print ("magic");
MA.enableEmission = true;
//I need help with the WaitForSeconds her
}
}
}
}
我試過YieldInstruction WaitForSeconds = (int)1f;
多次,但沒有奏效。請幫助!