我有一個簡單的客戶端和服務器,我已經寫了教自己一點網絡。它的設置方式是我有一個主要的服務器類,它將處理創建/銷燬套接字,以及代表每個連接的ConnectionThread類(每個連接都有自己的線程)。客戶非常簡單。Java套接字I/O流空指針異常
問題在於在ConnectionThread類中創建輸入/輸出流。我不知道到底是什麼問題,但在簡單的測試客戶端試圖連接它崩潰了,給我這個:
~~MMO Server Alpha .1~~
Constructed Server
Server Initialized, preparing to start...
Server preparing to check if it should be listening...
Server should be listening, continuing as planned.
ServerSocket passed to ConnectionThread: ServerSocket[addr=0.0.0.0/0.0.0.0,localport=6969]
Constructing ConnectionThread.
Socket[addr=/10.0.1.10,port=55332,localport=6969]
ConnectionThread constructed.
Exception in thread "main" java.lang.NullPointerException
at ConnectionThread.init(ConnectionThread.java:65)
at Server.listen(Server.java:98)
at Server.start(Server.java:62)
at Server.main(Server.java:122)
ConnectionThread added to queue.
Establishing in and out streams:
null
這裏是(修訂爲簡潔起見)類:
public class Server {
int PORT;
boolean shouldListen;
ArrayList<ConnectionThread> connections = new ArrayList<ConnectionThread>();
ServerSocket serverSocket;
public Server() {
try {
PORT = 6969;
shouldListen = true;
serverSocket = new ServerSocket(PORT);
}
catch (IOException e) {
System.out.println("Error in server constructor.");
System.exit(1);
}
}
public void start() {
System.out.println("Server preparing to check if it should be listening...");
listen();
System.out.println("Server finished listening.");
}
public void listen() {
while (shouldListen) {
ConnectionThread conn = null;
System.out.println("Server should be listening, continuing as planned.");
try {
conn = new ConnectionThread(serverSocket);
}
catch (Exception e) {
System.out.println("____Error constructing ConnectionThread. Could there be another instance of the server running?");
System.exit(1);
}
System.out.println("ConnectionThread constructed.");
connections.add(conn);
System.out.println("ConnectionThread added to queue.");
conn.init();
System.out.println("Finished ConnectionThread initialization, verifying...");
if (conn.isInitialized) {
System.out.println("ConnectionThread Initialized, preparing to start new thread.");
(new Thread(conn)).start();
}
}
}
public static void main(String[] args) {
System.out.println("~~MMO Server Alpha .1~~");
Server server = new Server();
System.out.println("Constructed Server");
server.init();
System.out.println("Server Initialized, preparing to start...");
server.start();
}
}
這裏的ConnectionThread類:
public class ConnectionThread implements Runnable {
boolean shouldBeListening = true;
boolean isThereAnUnsentOutgoingMessage = false;
String outgoingMessage = "OUTGOING UNINITIALIZED";
boolean IsThereAnUnsentIncomingMessage = false;
String incomingMessage = "INCOMING UNITIALIZED";
boolean isInitialized = false;
PrintWriter out;
BufferedReader in;
String currentInputMessage = "Test Input Message from the Server ConnectionThread";
String previousInputMessage = null;
Socket socket;
public ConnectionThread(ServerSocket s) {
System.out.println("ServerSocket passed to ConnectionThread: " + s);
/*
* The purpose of the constructor is to establish a socket
* as soon as possible. All transmissions/logic/anything else
* should happen in init() and/or run().
*/
System.out.println("Constructing ConnectionThread.");
try {
Socket socket = s.accept();
System.out.println(socket);
}
catch (IOException e) {
System.out.println("Error in ConnectionThread constructor");
System.exit(1);
}
}
public void init() {
/*
* Everything should be set up here before run is called.
* Once init is finished, run() should be set to begin work.
* This is to ensure each packet is efficiently processed.
*/
try {
System.out.println("Establishing in and out streams:");
System.out.println(socket);
out = new PrintWriter(socket.getOutputStream(), true);
System.out.println("ConnectionThread: Output Stream (PrintWriter) Established");
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
System.out.println("ConnectionThread: InputStream (BufferedReader) Established");
}
catch (IOException e) {
System.out.println("Error in ConnectionThread method Init.");
System.exit(1);
}
isInitialized = true;
}
和可選,這裏的測試客戶端:
public class TestClient {
static PrintWriter out;
BufferedReader in;
public final int PORT = 6969;
Socket socket = null;
InetAddress host = null;
public TestClient() {
out = null;
in = null;
socket = null;
host = null;
}
public void connectToServer() {
System.out.println("Connecting to server...");
try {
host = InetAddress.getLocalHost();
socket = new Socket(host.getHostName(), PORT);
}
catch (Exception e) {
System.out.println("Error establishing host/socket");
System.exit(1);
}
try {
System.out.println("Establishing I/O Streams");
out = new PrintWriter(socket.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
}
catch (Exception e) {
System.out.println("Error establishing in/out streams");
System.exit(1);
}
}
public static void main(String[] args) {
System.out.println("~~TestClient Alpha .1~~");
TestClient c = new TestClient();
c.connectToServer();
System.out.println("Should be connected to server. Sending test message...");
while (true) {
System.out.println("here");
out.println("Hello there");
}
}
}
哦,男人。多麼疏忽。非常感謝你指出這一點。 StackOverflow的善良和實用性永遠不會讓人驚歎。 –