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我得到這個IBAction爲攪亂一副撲克牌隨機IBAction內部調用IBAction按鈕?
@IBAction func playRoundTapped(sender: UIButton) {
cardNamesArray = GKRandomSource.sharedRandom().arrayByShufflingObjectsInArray(cardNamesArray) as! [String]
cardNamesArray2 = GKRandomSource.sharedRandom().arrayByShufflingObjectsInArray(cardNamesArray2) as! [String]
let firstCardString:String = self.cardNamesArray[0]
self.FirstCardImageView.image = UIImage(named: firstCardString)
let SecondCardString:String = self.cardNamesArray2[1]
self.SecondCardImageView.image = UIImage(named: SecondCardString)
}
...和代碼的分數,這部分的一個點時,卡賽,然而,當他們macth我需要把它重新洗牌。我可以在IBAction中使用IBAction playRoundTapped snapButtonTapped嗎?
@IBAction func SnapButtonTapped(sender: UIButton) {
if firstRandomNumber == SecondRandomNumber {
print("index match")
self.playerScore += 1
self.playerScoreLabel.text = String(self.playerScore)
cardNamesArray.removeAtIndex(firstRandomNumber)
cardNamesArray2.removeAtIndex(SecondRandomNumber)
if cardNamesArray.count == 0 && cardNamesArray2.count == 0{
print("user won")
//alert box
let alert = UIAlertController(title:"Level completed", message: "Your score is \(playerScore)", preferredStyle: UIAlertControllerStyle.Alert)
alert.addAction(UIAlertAction(title:"next level", style: UIAlertActionStyle.Default, handler: nil))
self.presentViewController(alert, animated:true, completion:nil)
}
}
你如何在我的情況下調用它在snapButtonTapped裏面playRoundTapped? – Miguel
@Sam'self.playRoundTapped(self.buttonReference)' – GoodSp33d
我試過'self.playRoundTapped(self.playRoundButton)',它可以工作,但它只是弄亂了卡片,有沒有另一種方式可以使卡片洗牌時,他們是匹配。 – Miguel