2016-11-09 51 views

回答

2

最好使用流和讀取的異步。我只是在不方便的地方進行了測試,但您應該使用異步版本。

 var webClient = new HttpClient(); 
     var imageStream = webClient.GetStreamAsync(new Uri("https://xamarin.com/content/images/pages/forms/example-app.png")).Result; 
     byte[] imageBytes = new byte[imageStream.Length]; 
     int read=0; 
     do 
     { 
      read += imageStream.Read(imageBytes, read, imageBytes.Length- read); 
     } while (read< imageBytes.Length); 
     CCTexture2D texture = new CCTexture2D(imageBytes); 
     var sprite = new CCSprite(texture); 

enter image description here