我正在學習Swift,希望創建一個MKMapKit的子類來封裝一些特定的功能,如檢查兩點之間的距離並創建自定義註釋並將所有地圖代碼分隔到一個類中。Swift自定義地圖類
我已經創建了一個類:
class GameMapViewController: MKMapView, MKMapViewDelegate{...}
我發起在主視圖控制器代碼的類(和將其添加爲子視圖的故事板的視圖,所以我可以控制它更容易):
gameMap = GameMapViewController(container: mapViewHolder)
其完成所有設置確定,所有的作品,除了當我想從一個自定義的註釋觸發賽格瑞:
的didSelectAnnotationView
被調用,當我在註釋標註挖掘,但沒有有法performSegueWithIdentifier
,我在尋找,所有的solutions到similar問題,建議我應該使用....
(我試圖把一個MapKit查看到故事板並更改它的類以使用GameMapViewController
,但沒有任何初始化函數被觸發)
我在猜測它是如何初始化我的自定義類的?
MainViewController.swift:
override func viewDidLoad() {
super.viewDidLoad()
....
// Create the game map
gameMap = GameMapViewController(container: mapViewHolder)
mapViewHolder.addSubview(gameMap)
...
}
GameMapViewController.swift:
import UIKit
import MapKit
class GameMapViewController: MKMapView, MKMapViewDelegate{
var spanQuestion:MKCoordinateSpan = MKCoordinateSpanMake(180, 180)
var spanAnswer:MKCoordinateSpan = MKCoordinateSpanMake(180, 180)
var hasUserCityLocationGuess: Bool = false
var containingView: UIView
override init(){
println ("GameMapViewController init")
containingView = UIView()
super.init(frame: CGRect(x: 0, y: 0, width: 1000, height: 1000))
self.delegate=self
var latDeltaAnswer:CLLocationDegrees = 50
var lngDeltaAnswer:CLLocationDegrees = 50
spanAnswer = MKCoordinateSpanMake(latDeltaAnswer, lngDeltaAnswer)
var latDeltaQuestion:CLLocationDegrees = 180
var lngDeltaQuestion:CLLocationDegrees = 180
spanQuestion = MKCoordinateSpanMake(latDeltaQuestion, lngDeltaQuestion)
}
required init(coder aDecoder: NSCoder) {
containingView = UIView()
super.init(coder: aDecoder)
self.delegate = nil
println ("GameMapViewController init with decoder")
}
convenience init(container: UIView) {
println ("GameMapViewController convenience")
self.init()
self.delegate = self
containingView = container
}
func mapViewDidFinishLoadingMap(mapView: MKMapView!) {
println("mapViewDidFinishLoadingMap")
}
func mapViewWillStartLoadingMap(mapView: MKMapView!) {
self.frame = CGRect (x: 0, y: 0, width: containingView.frame.width, height: containingView.frame.height)
self.contentMode = UIViewContentMode.ScaleAspectFill
superview?.sizeToFit()
var guessPlaceRecognizer = UILongPressGestureRecognizer(target: self, action: "guessPlace:")
guessPlaceRecognizer.minimumPressDuration = 1.0
mapView.addGestureRecognizer(guessPlaceRecognizer)
mapView.mapType = MKMapType.Satellite
}
func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
if overlay is MKCircle {
var circleRenderer = MKCircleRenderer(overlay: overlay)
circleRenderer.strokeColor = UIColor.redColor()
circleRenderer.fillColor = UIColor(red: 255, green: 0, blue: 0, alpha: 0.1)
circleRenderer.lineWidth = 1
//userOverlayCircleRender = circleRenderer
return circleRenderer
} else {
return nil
}
}
func guessPlace(gestureRecognizer:UIGestureRecognizer){
let guessPlaceFirst = NSUserDefaults.standardUserDefaults().boolForKey("guess_place_preference")
if guessPlaceFirst {
var touchPoint = gestureRecognizer.locationInView(self)
var newCoord:CLLocationCoordinate2D = self.convertPoint(touchPoint, toCoordinateFromView: self)
var userAnnotation = UserPointAnnotation()
userAnnotation.coordinate = newCoord
self.addAnnotation(userAnnotation)
var getLat: CLLocationDegrees = newCoord.latitude
var getLon: CLLocationDegrees = newCoord.longitude
var circleCenter: CLLocation = CLLocation(latitude: getLat, longitude: getLon)
addRadiusCircle(circleCenter)
hasUserCityLocationGuess = true
}
}
func showCity() {
let location = CLLocationCoordinate2D(latitude: (currentCity["latitude"]! as CLLocationDegrees), longitude: (currentCity["longitude"]! as CLLocationDegrees))
let region:MKCoordinateRegion = MKCoordinateRegionMake(location, self.spanAnswer)
let city: String = currentCity["city"]! as String
let conditions: String = currentCity["description"] as String
let country: String = currentCity["country"]! as String
let address = "\(city), \(country)"
let cityAnnotation = CityPointAnnotation()
cityAnnotation.title = address
cityAnnotation.subtitle = "\(conditions)"
cityAnnotation.coordinate = location
self.setRegion(region, animated: true)
self.addAnnotation(cityAnnotation)
self.selectAnnotation(cityAnnotation, animated: true)
}
func cityInfoClick(sender:UIButton){
//sender.performSegueWithIdentifier("segueCityWebView")
}
func mapView(mapView: MKMapView!, viewForAnnotation annotation: MKAnnotation!) -> MKAnnotationView! {
// Handle any custom annotations.
if annotation is CityPointAnnotation {
// Try to dequeue an existing pin view first.
let reuseId = "CityPointAnnotationView"
var annotationView = self.dequeueReusableAnnotationViewWithIdentifier(reuseId)
if annotationView == nil {
annotationView = MKAnnotationView(annotation: annotation, reuseIdentifier: reuseId)
annotationView.image = UIImage(named: "marker.png")
annotationView.rightCalloutAccessoryView = UIButton.buttonWithType(.InfoDark) as UIButton
annotationView.canShowCallout = true
return annotationView;
} else {
annotationView.annotation = annotation
}
return annotationView
}
return nil;
}
func mapView(mapView: MKMapView!, didSelectAnnotationView view: MKAnnotationView!) {
println("didSelectAnnotationView")
}
func mapView(mapView: MKMapView!, annotationView view: MKAnnotationView!, calloutAccessoryControlTapped control: UIControl!) {
println("calloutAccessoryControlTapped1")
///////////////////
// I want to do a segue here
// but nothing has the method performSegueWithIdentifier (self, mapView, control....)
///////////////////
}
func resetMap(){
self.removeAnnotations(self.annotations)
self.removeOverlays(self.overlays)
var region:MKCoordinateRegion = MKCoordinateRegionMake(self.centerCoordinate, spanQuestion)
self.setRegion(region, animated: true)
hasUserCityLocationGuess = false
}
func addRadiusCircle(location: CLLocation){
var radius = NSUserDefaults.standardUserDefaults().doubleForKey("guess_place_radius") as CLLocationDistance
var circle = MKCircle(centerCoordinate: location.coordinate, radius: radius)
self.removeOverlays(self.overlays)
self.addOverlay(circle)
}
func doGeoCode(cityObject:PFObject) -> Bool {
....
}
func userCityLocationGuess(userGuessTemp:Int)->NSDictionary {
....
}
}
是的,我確實讓他們感到困惑,感謝您的輸入,現在全部排序。 – bba13