我繼承了一個老派的MFC Windows CE程序,並且不得不對其進行一些修改。作爲其中的一部分,我必須創建一個包含文本的單色圖像,並將其顯示在屏幕上,並將圖像的每一行一次發送到打印機。創建,顯示並訪問位圖/ DIB數據(不帶GetBitmapBits())
我最初使用了一個位圖,並且使用DrawText()成功地獲得了一個測試字符串(Hello World)來顯示在屏幕上(這段代碼如圖1所示)。然而,在我期望從位圖中提取換行數據的階段,我碰到了一堵牆。我試圖得到的是1或0表示黑色或白色的數組。我第一次以爲我會使用GetBitmapBits(),但不幸的是,我正在使用的代碼太老了,以至於不支持函數。我想我可以通過使用GetBitmap()來解決這個問題,然後訪問bmBits參數。但是,這似乎始終爲空,這是確認當我找到以下鏈接:Why does GetObject return an BITMAP with null bmBits?。
我的下一個嘗試是遵循鏈接中的建議並使用CreateDIBSection()而不是CreateCompatibleBitmap()。這似乎是正確的路徑,我應該可以訪問我想要的數據,但不幸的是我無法顯示DIB(代碼如圖2所示)。我懷疑我在創建DIB頭部時做了錯誤,但我無法弄清楚我的錯誤是什麼。
如果有人對訪問位圖中的數據的方式有任何建議,或者可以看到我在DIB上做了什麼錯誤,我將非常感謝幫助!
***圖1:代碼來創建和顯示位圖
void CRunPage::OnPaint()
{
CPaintDC dc(this); // property page device context for painting
CBitmap mBmp; // CBitmap object for displaying built-in bitmaps
CDC mDCMem; // CDC object to handle built-in bitmap
int iWidth, iHeight; // dimension to draw on the screen
int icurLabel, // current label index of open print file
iLabelNum; // number of labels in open print file
LPBITMAPINFOHEADER pBMIH; // bitmap header object for current label
LPBYTE pImage; // bitmap data for current label
CSize size; // size of label
int PreviewLeft,PreviewTop,PreviewWidth,PreviewHeight;
CRect Rect;
BITMAP bm;
LPVOID bmBits=NULL;
// Calculate the preview area
PreviewLeft=5;
PreviewTop=5;
GetDlgItem(IDC_RUN_NEXT)->GetWindowRect(&Rect);
ScreenToClient(&Rect);
PreviewWidth=Rect.left-PreviewLeft*2;
GetDlgItem(IDC_RUN_WRAPTEXT)->GetWindowRect(&Rect);
ScreenToClient(&Rect);
PreviewHeight=Rect.top-PreviewTop*2;
CRect textRect;
CString testText(_T("Hello World"));
CBitmap * pOldBitmap;
CBrush whiteBrush, *pOldBrush;
CPen blackPen, *pOldPen;
mDCMem.CreateCompatibleDC(&dc);
mBmp.CreateCompatibleBitmap(&dc, PreviewWidth+PreviewLeft*2, PreviewHeight+PreviewTop*2);
//mBmp.CreateCompatibleBitmap(&dc, PreviewWidth, PreviewHeight);
pOldBitmap = mDCMem.SelectObject(&mBmp);
blackPen.CreatePen(PS_SOLID, 2, RGB(0, 0, 0));
whiteBrush.CreateSolidBrush(RGB(255,255,255));
textRect.SetRect(0,0,PreviewWidth, PreviewHeight);
// this means behind the text will be a white box w/ a black boarder
pOldBrush = mDCMem.SelectObject(&whiteBrush);
pOldPen = mDCMem.SelectObject(&blackPen);
//these commands draw on the memory-only context (mDCMem)
mDCMem.Rectangle(&textRect);
mDCMem.DrawText((LPCTSTR)testText, 11, &textRect, DT_CENTER|DT_VCENTER);
mDCMem.SelectObject(pOldBrush);
mDCMem.SelectObject(pOldPen);
dc.StretchBlt(PreviewLeft,PreviewTop, PreviewWidth, PreviewHeight, & mDCMem, 0, 0, PreviewWidth, PreviewHeight, SRCCOPY);
mDCMem.SelectObject(pOldBitmap);
}
***圖2:想使用DIB代替位圖
void CRunPage::OnPaint()
{
CPaintDC dc(this); // property page device context for painting
CBitmap mBmp; // CBitmap object for displaying built-in bitmaps
CDC mDCMem; // CDC object to handle built-in bitmap
int iWidth, iHeight; // dimension to draw on the screen
int icurLabel, // current label index of open print file
iLabelNum; // number of labels in open print file
LPBITMAPINFOHEADER pBMIH; // bitmap header object for current label
LPBYTE pImage; // bitmap data for current label
CSize size; // size of label
int PreviewLeft,PreviewTop,PreviewWidth,PreviewHeight;
CRect Rect;
BITMAP bm;
// Calculate the preview area
PreviewLeft=5;
PreviewTop=5;
GetDlgItem(IDC_RUN_NEXT)->GetWindowRect(&Rect);
ScreenToClient(&Rect);
PreviewWidth=Rect.left-PreviewLeft*2;
GetDlgItem(IDC_RUN_WRAPTEXT)->GetWindowRect(&Rect);
ScreenToClient(&Rect);
PreviewHeight=Rect.top-PreviewTop*2;
CRect textRect;
CString testText(_T("Hello World"));
CBitmap * pOldBitmap;
CBrush whiteBrush, *pOldBrush;
CPen blackPen, *pOldPen;
LPBYTE pFWandImageMem=NULL, pImageMem=NULL, pTemp=NULL;
int i=0,j=0, buffSize=0, numBytesPerRow=0, bitmapWidthPix,bitmapHeightPix;
char *numBytesPerRowString;
char temp;
void ** ppvBits;
BITMAPINFOHEADER bmif;
BITMAPINFO bmi;
HBITMAP myDIB, myOldDIB;
mDCMem.CreateCompatibleDC(&dc);
//this rect is the area in which I can draw (its x,y location is set by BitBlt or StretchBlt
//mBmp.CreateCompatibleBitmap(&dc, PreviewWidth+PreviewLeft*2, PreviewHeight+PreviewTop*2);
bmif.biSize = sizeof(BITMAPINFOHEADER);
bmif.biWidth = PreviewWidth+PreviewLeft*2;
bmif.biHeight = -(PreviewHeight+PreviewTop*2);//- means top down (I think? I tried both ways and neither worked)
bmif.biPlanes = 1;
bmif.biBitCount = 1;
bmif.biCompression = BI_RGB; // no compression
bmif.biSizeImage = 0; // Size (bytes) if image - this can be set to 0 for uncompressed images
bmif.biXPelsPerMeter = 0;
bmif.biYPelsPerMeter = 0;
bmif.biClrUsed =0;
bmif.biClrImportant = 0;
bmi.bmiColors[0].rgbBlue=0;
bmi.bmiColors[0].rgbGreen=0;
bmi.bmiColors[0].rgbRed=0;
bmi.bmiColors[0].rgbReserved=0;
bmi.bmiColors[1].rgbBlue=255;
bmi.bmiColors[1].rgbGreen=255;
bmi.bmiColors[1].rgbRed=255;
bmi.bmiColors[1].rgbReserved=0;
bmi.bmiHeader=bmif;
myDIB = CreateDIBSection(dc.GetSafeHdc(), &bmi, DIB_RGB_COLORS, ppvBits, NULL, 0);
myOldDIB = (HBITMAP)mDCMem.SelectObject(myDIB);//SelectObject(mDCMem, myDIB);
blackPen.CreatePen(PS_SOLID, 2, RGB(0, 0, 0));
whiteBrush.CreateSolidBrush(RGB(255,255,255));
textRect.SetRect(0,0,PreviewWidth, PreviewHeight);
// this means behind the text will be a white box w/ a black boarder
pOldBrush = mDCMem.SelectObject(&whiteBrush);
pOldPen = mDCMem.SelectObject(&blackPen);
//these commands draw on the memory-only context (mDCMem)
mDCMem.Rectangle(&textRect);
mDCMem.DrawText((LPCTSTR)testText, 11, &textRect, DT_CENTER|DT_VCENTER);
mDCMem.SelectObject(pOldBrush);
mDCMem.SelectObject(pOldPen);
dc.StretchBlt(PreviewLeft,PreviewTop, PreviewWidth, PreviewHeight, & mDCMem, 0, 0, PreviewWidth, PreviewHeight, SRCCOPY);
mDCMem.SelectObject(myOldDIB);
}