我聽說過使用二維數組是這樣的:二維數組列表
String[][] strArr;
但有一個列表這樣的方法嗎?
也許這樣?
ArrayList<String><String> strList;
並使用類似這樣的東西來增加它?
strList.add("hey", "hey");
任何方式做這樣的事情?任何幫助讚賞。
這將是很好,如果有,因爲我目前把字符串放入兩個不同的ArrayList的成對。
我聽說過使用二維數組是這樣的:二維數組列表
String[][] strArr;
但有一個列表這樣的方法嗎?
也許這樣?
ArrayList<String><String> strList;
並使用類似這樣的東西來增加它?
strList.add("hey", "hey");
任何方式做這樣的事情?任何幫助讚賞。
這將是很好,如果有,因爲我目前把字符串放入兩個不同的ArrayList的成對。
你會當你需要添加一個新的「行」使用
List<List<String>> listOfLists = new ArrayList<List<String>>();
然後,你要補充名單:
listOfLists.add(new ArrayList<String>());
我用這個大多時候想在GUI中保存對幾個Point列表的引用,這樣我可以繪製多條曲線。它運作良好。
例如:
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.List;
import javax.swing.*;
@SuppressWarnings("serial")
public class DrawStuff extends JPanel {
private static final int PREF_W = 400;
private static final int PREF_H = PREF_W;
private static final Color POINTS_COLOR = Color.red;
private static final Color CURRENT_POINTS_COLOR = Color.blue;
private static final Stroke STROKE = new BasicStroke(4f);
private List<List<Point>> pointsList = new ArrayList<List<Point>>();
private List<Point> currentPointList = null;
public DrawStuff() {
MyMouseAdapter myMouseAdapter = new MyMouseAdapter();
addMouseListener(myMouseAdapter);
addMouseMotionListener(myMouseAdapter);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(PREF_W, PREF_H);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(STROKE);
g.setColor(POINTS_COLOR);
for (List<Point> pointList : pointsList) {
if (pointList.size() > 1) {
Point p1 = pointList.get(0);
for (int i = 1; i < pointList.size(); i++) {
Point p2 = pointList.get(i);
int x1 = p1.x;
int y1 = p1.y;
int x2 = p2.x;
int y2 = p2.y;
g.drawLine(x1, y1, x2, y2);
p1 = p2;
}
}
}
g.setColor(CURRENT_POINTS_COLOR);
if (currentPointList != null && currentPointList.size() > 1) {
Point p1 = currentPointList.get(0);
for (int i = 1; i < currentPointList.size(); i++) {
Point p2 = currentPointList.get(i);
int x1 = p1.x;
int y1 = p1.y;
int x2 = p2.x;
int y2 = p2.y;
g.drawLine(x1, y1, x2, y2);
p1 = p2;
}
}
}
private class MyMouseAdapter extends MouseAdapter {
@Override
public void mousePressed(MouseEvent mEvt) {
currentPointList = new ArrayList<Point>();
currentPointList.add(mEvt.getPoint());
repaint();
}
@Override
public void mouseDragged(MouseEvent mEvt) {
currentPointList.add(mEvt.getPoint());
repaint();
}
@Override
public void mouseReleased(MouseEvent mEvt) {
currentPointList.add(mEvt.getPoint());
pointsList.add(currentPointList);
currentPointList = null;
repaint();
}
}
private static void createAndShowGui() {
JFrame frame = new JFrame("DrawStuff");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(new DrawStuff());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
2D陣列僅僅是一個數組的數組。列表的模擬只是List
的List
s。
ArrayList<ArrayList<String>> myList = new ArrayList<ArrayList<String>>();
我承認,這不是一個漂亮的解決方案,尤其是如果你去一個3維或更多的維度結構。
你可以用List替換3個ArrayList中的4個。 – assylias
如果你的平臺矩陣支持Java 7,那麼你可以使用如下
List<List<String>> myList = new ArrayList<>();
目前我的平臺是Android和Windows – FabianCook
兩個我的意思平臺是「你的Java開發ENV」。它看起來像你在Android上試圖這樣。但是問題被定義爲java。即使在android中,第一個答案也會起作用。 –
這就是爲什麼我用java標記它。它與Android幾乎沒有關係。我使用Eclipse。 – FabianCook
您可以創建一個列表,
ArrayList<String[]> outerArr = new ArrayList<String[]>();
並添加其他列表,以它像這樣:
String[] myString1= {"hey","hey","hey","hey"};
outerArr .add(myString1);
String[] myString2= {"you","you","you","you"};
outerArr .add(myString2);
現在您可以使用下面的雙循環顯示所有列表中的所有內容
for(int i=0;i<outerArr.size();i++){
String[] myString= new String[4];
myString=outerArr.get(i);
for(int j=0;j<myString.length;j++){
System.out.print(myString[j]);
}
System.out.print("\n");
}
你能描述一下代碼段嗎? – dhein
逸岸,2維陣列是X
列表,其中X
是從代表性的用戶定義的那些數據結構中的一個的列表。如下面的快照代碼,我逐行添加到數組triangle
。爲了創建每一行,我使用方法add
手動添加元素或使用方法asList
從一個數據段創建一個列表。
package algorithms;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class RunDemo {
/**
* @param args
*/
public static void main(String[] args) {
// Get n
List<List<Integer>> triangle = new ArrayList<List<Integer>>();
List<Integer> row1 = new ArrayList<Integer>(1);
row1.add(2);
triangle.add(row1);
List<Integer> row2 = new ArrayList<Integer>(2);
row2.add(3);row2.add(4);
triangle.add(row2);
triangle.add(Arrays.asList(6,5,7));
triangle.add(Arrays.asList(4,1,8,3));
System.out.println("Size = "+ triangle.size());
for (int i=0; i<triangle.size();i++)
System.out.println(triangle.get(i));
}
}
運行示例,它的輸出:
Size = 4
[2]
[3, 4]
[6, 5, 7]
[4, 1, 8, 3]
下面是如何製造和使用ArrayList對象打印2D多維數組。
import java.util.ArrayList;
public class TwoD_ArrayListExample {
static public ArrayList<ArrayList<String>> gameBoard = new ArrayList<ArrayList<String>>();
public static void main(String[] args) {
insertObjects();
printTable(gameBoard);
}
public static void insertObjects() {
for (int rowNum = 0; rowNum != 8; rowNum++) {
ArrayList<String> oneRow = new ArrayList<String>();
gameBoard.add(rowNum, oneRow);
for (int columnNum = 0; columnNum != 8; columnNum++) {
String description= "Description of Objects: row= "+ rowNum + ", column= "+ columnNum;
oneRow.add(columnNum, description);
}
}
}
// The printTable method prints the table to the console
private static void printTable(ArrayList<ArrayList<String>> table) {
for (int row = 0; row != 8; row++) {
for (int col = 0; col != 8; col++) {
System.out.println("Printing: row= "+ row+ ", column= "+ col);
System.out.println(table.get(row).get(col).toString());
}
}
System.out.println("\n");
}
}
我知道這是一個很好的答案,但我相信我可以增加我的2美分。
這對我的作品最簡單和最靈活的方式是隻用一個幾乎是「平原舊Java對象」 class2D創建每個陣列的「行」。
下面的例子具有一定的解釋,是可執行文件(你可以複製和粘貼,但記得要檢查包名):
package my2darraylist;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JPanel;
public class My2DArrayList
{
public static void main(String[] args)
{
// This is your "2D" ArrayList
//
List<Box> boxes = new ArrayList<>();
// Add your stuff
//
Box stuff = new Box();
stuff.setAString("This is my stuff");
stuff.addString("My Stuff 01");
stuff.addInteger(1);
boxes.add(stuff);
// Add other stuff
//
Box otherStuff = new Box();
otherStuff.setAString("This is my other stuff");
otherStuff.addString("My Other Stuff 01");
otherStuff.addInteger(1);
otherStuff.addString("My Other Stuff 02");
otherStuff.addInteger(2);
boxes.add(otherStuff);
// List the whole thing
for (Box box : boxes)
{
System.out.println(box.getAString());
System.out.println(box.getMyStrings().size());
System.out.println(box.getMyIntegers().size());
}
}
}
class Box
{
// Each attribute is a "Column" in you array
//
private String aString;
private List<String> myStrings = new ArrayList<>() ;
private List<Integer> myIntegers = new ArrayList<>();
// Use your imagination...
//
private JPanel jpanel;
public void addString(String s)
{
myStrings.add(s);
}
public void addInteger(int i)
{
myIntegers.add(i);
}
// Getters & Setters
public String getAString()
{
return aString;
}
public void setAString(String aString)
{
this.aString = aString;
}
public List<String> getMyStrings()
{
return myStrings;
}
public void setMyStrings(List<String> myStrings)
{
this.myStrings = myStrings;
}
public List<Integer> getMyIntegers()
{
return myIntegers;
}
public void setMyIntegers(List<Integer> myIntegers)
{
this.myIntegers = myIntegers;
}
public JPanel getJpanel()
{
return jpanel;
}
public void setJpanel(JPanel jpanel)
{
this.jpanel = jpanel;
}
}
UPDATE - 要回答@Mohammed阿赫塔爾Zuberi問題,我創建了該程序的簡化版本,以便更容易地顯示結果。
import java.util.ArrayList;
public class My2DArrayListSimplified
{
public static void main(String[] args)
{
ArrayList<Row> rows = new ArrayList<>();
Row row;
// Insert the columns for each row
// First Name, Last Name, Age
row = new Row("John", "Doe", 30);
rows.add(row);
row = new Row("Jane", "Doe", 29);
rows.add(row);
row = new Row("Mary", "Doe", 1);
rows.add(row);
// Show the Array
//
System.out.println("First\t Last\tAge");
System.out.println("----------------------");
for (Row printRow : rows)
{
System.out.println(
printRow.getFirstName() + "\t " +
printRow.getLastName() + "\t" +
printRow.getAge());
}
}
}
class Row
{
// REMEMBER: each attribute is a column
//
private final String firstName;
private final String lastName;
private final int age;
public Row(String firstName, String lastName, int age)
{
this.firstName = firstName;
this.lastName = lastName;
this.age = age;
}
public String getFirstName()
{
return firstName;
}
public String getLastName()
{
return lastName;
}
public int getAge()
{
return age;
}
}
上面的代碼產生以下結果(我跑了它的NetBeans):當你想從它的字符串,你只想用這種類似listOfLists.getIndex的列表
run:
First Last Age
----------------------
John Doe 30
Jane Doe 29
Mary Doe 1
BUILD SUCCESSFUL (total time: 0 seconds)
如果你能分享結果,可能嗎?我的意思是陣列看起來如何? –
嗨,穆罕默德。根據你的問題,我已經更新了答案以使其更清楚。請注意,由於我們有代表每一行的類,因此我們不需要綁定到特定的Java類型(整數,字符串等) –
所以(0).getIndex(0);? – FabianCook
@tskuzzy:謝謝! –
@Smart:你會使用'listOfLists.get(索引1)獲得(索引2)' –