我操縱像素來打開灰度,除了在圖像的底部,我都有藍色的像素。這看起來越多,圖像的尺寸就越小,並在某個點之後消失。任何人都可以看到我做錯了什麼?問題CoreGraphics像素操作藍色
CGImageRef imageRef = image.CGImage;
NSUInteger width = CGImageGetWidth(imageRef);
NSUInteger height = CGImageGetHeight(imageRef);
CFDataRef dataref = CopyImagePixels(imageRef);
unsigned char *rawData = (unsigned char *)CFDataGetBytePtr(dataref);
int byteIndex = 0;
for (int ii = 0 ; ii < width * height ; ++ii)
{
int red = (int)rawData[byteIndex];
int blue = (int)rawData[byteIndex+1];
int green = (int)rawData[byteIndex+2];
int r, g, b;
r = (int)(red * 0.30) + (green * 0.59) + (blue * 0.11);
g = (int)(red * 0.30) + (green * 0.59) + (blue * 0.11);
b = (int)(red * 0.30) + (green * 0.59) + (blue * 0.11);
rawData[byteIndex] = clamp(r, 0, 255);
rawData[byteIndex+1] = clamp(g, 0, 255);
rawData[byteIndex+2] = clamp(b, 0, 255);
rawData[byteIndex+3] = 255;
byteIndex += 4;
}
CGContextRef ctx = CGBitmapContextCreate(rawData,
CGImageGetWidth(imageRef),
CGImageGetHeight(imageRef),
CGImageGetBitsPerComponent(imageRef),
CGImageGetBytesPerRow(imageRef),
CGImageGetColorSpace(imageRef),
kCGImageAlphaPremultipliedLast);
imageRef = CGBitmapContextCreateImage (ctx);
CFRelease(dataref);
UIImage* rawImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
CGContextRelease(ctx);
例子:http://iforce.co.nz/i/3rei1wba.utm.jpg
規則#0:不拋棄常量:'無符號字符* RAWDATA =(無符號字符*)CFDataGetBytePtr(dataref);' – justin 2011-06-01 03:28:09