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每次我嘗試編譯a .sln
我總是會在這個特定的CPP
文件中得到這個error
。我該如何解決這個錯誤?
Error0020
Error3861
任何幫助?
// If we are in the right place where the player view is calculated
// Calculate the change in the view and get rid of it
if (Menu::Window.VisualsTab.OtherNoVisualRecoil.GetState() && (DWORD)(_ReturnAddress()) == Offsets::Functions::dwCalcPlayerView)
{
IClientEntity* pLocalEntity = NULL;
float* m_LocalViewAngles = NULL;
__asm
{
編譯器只是說「Error0020 Error3861」?在人類語言中沒有實際的錯誤信息? –