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我不知道我怎麼會在網格中的UI按鍵之間的間距設置大小。目前我知道如何改變按鈕的大小,但是這會改變網格的整體大小,而不僅僅是按鈕。包括此刻的應用程序截圖(忽略UI按鈕邊框)。代碼如下:
- (void)setupBoard:(GameBoard *)board;
{
NSUInteger rows = [[currentGame mainBoard] rows];
NSUInteger cols = [[currentGame mainBoard] columns];
CGSize cellSize = { gridView.frame.size.width/ cols, gridView.frame.size.height/ rows };
CGPoint insertPoint = CGPointZero;
for (int x = 0; x <= rows; x++) {
for (int y = 0; y <= cols; y++) {
UIButton *newButton = [UIButton buttonWithType:UIButtonTypeCustom];
CGRect newButtonFrame = { insertPoint, cellSize };
[newButton associateValue:[NSNumber numberWithInt:x] withKey:@"xrow"];
[newButton associateValue:[NSNumber numberWithInt:y] withKey:@"ycol"];
[newButton setFrame:newButtonFrame];
[newButton setSelected:NO];
[newButton setBackgroundColor:[UIColor colorWithRed:(164.0/255.0) green:(240.0/255.0) blue:(254.0/255.0) alpha:1.0]];
[[newButton layer] setCornerRadius:5.0f];
[[newButton layer] setBorderColor:[[UIColor colorWithRed:(0.0/255.0) green:(0.0/255.0) blue:(0.0/255.0) alpha:0.5] CGColor]];
[[newButton layer] setBorderWidth:5.0f];
[newButton addTarget:self action:@selector(toggleCellState:) forControlEvents:UIControlEventTouchUpInside];
[gridView addSubview:newButton];
[newButton setAlpha:0.10];
insertPoint.x += cellSize.width;
}
insertPoint.x = 0;
insertPoint.y += cellSize.height;
}
}
,如果你想看到更多的代碼,不要猶豫。
非常感謝Rakesh。非常感激。 – 2013-03-08 20:10:29
它工作?我沒有試過代碼.. – Rakesh 2013-03-09 05:28:38
是的,它很有用,謝謝。 – 2013-03-09 07:29:52