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我一直在Python 3.0中的OOP程序模擬一個支票帳戶,我遇到了一個我找不到的bug。這裏是:在該計劃的主要部分,我給了 用戶多個選項,如退出,提取,存款和創建新帳戶。當用戶選擇「創建新帳戶」時,程序創建一個對象,變量名稱必須是另一個變量,而我不知道如何從標有變量的對象訪問屬性。基本上我問的是,怎麼做我將一個變量名變爲變量,以便計算機可以跟蹤它並使用它來訪問對象的屬性? 這裏是程序我到目前爲止:Python檢查帳戶模擬器
class Checking(object):
"""a personal checking acount"""
def __init__(self , name, balance):
print("a new checking acount has been created")
self.name = name
self.balance = balance
def __str__(self):
rep = "Balance Object\n"
rep += "name of acount" + self.name + "\n"
rep += "balance is " + self.balance + "\n"
return rep
def display(self):
print("\nyour acount name is ",self.name)
print("your balance is",self.balance)
def deposit(self):
amount = int(input("\nplease enter the amount of money you wish to diposit"))
self.balance += amount
print("\nthe balance of 'chris' is ", self.balance)
def withdraw(self):
amount = int(input("\nplease enter the amount you wish to withdraw "))
while amount > self.balance:
print("is an invalid amount")
amount = int(input("\nplease enter the amount you wish to withdraw "))
self.balance -= amount
print("\nthe balance of 'chris' is ", self.balance)
answer = None
while answer != "0":
answer = input("""what action would you like to take?
0 exit
1 deposit
2 withdraw
3 add an acount""")
if answer == "1":
input("ener your PIN").deposit()
if answer == "2":
input("enter your PIN ").withdraw()
if answer == "3":
input("enter num") = Checking(name = input("\nwhat do you want your acount name to be?"), balance = 0)
input("enter you PIN").display()
print(Checking)
input("\n\npress enter to exit")
非常感謝你 – vitruvianrockman 2013-04-25 14:40:47
我真的不知道如何接受我只是點擊按鈕 – vitruvianrockman 2013-04-25 17:04:42
然後我想通了 – vitruvianrockman 2013-04-25 17:05:01