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運行我的應用程序時出現以下錯誤。我迫使應用程序爲我的上下文執行DropCreateDatabaseAlways,所以我不知道爲什麼它會說我試圖用同一個鍵插入多個實體。首先遇到與EF代碼和mvc 3.0關係有關的問題
用戶和消息的鏈接方式可能存在問題。我不得不補充:
modelBuilder.Entity<Message>()
.HasRequired(m => m.UserSentFrom)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
只是因爲我得到關於循環引用的警告,並且必須將willcascadeondelete設置爲false。
如果有什麼問題我的設計,讓我知道,但是這是我想要做的事: 用戶有很多消息, 消息有一個FROMUSER 消息有很多ToUsers
任何幫助將不勝感激,因爲這讓我瘋狂。
{「衝突的變化來檢測。試圖插入多個實體使用相同的密鑰時,可能發生這種情況。」}
public class User
{
public int Id { get; set; }
[Required(ErrorMessage="Username is required")]
public string Username { get; set; }
[Required(ErrorMessage = "Password is required")]
[DataType(DataType.Password)]
public string Password { get; set; }
[Required(ErrorMessage="Email Address is required")]
[DataType(DataType.EmailAddress)]
public string UserEmailAddress { get; set; }
[DisplayFormat(DataFormatString="{0:d}",ApplyFormatInEditMode=true)]
public DateTime DateCreated { get; set; }
[DisplayFormat(DataFormatString = "{0:d}", ApplyFormatInEditMode = true)]
public DateTime LastUpdated { get; set; }
public virtual ICollection<Message> Messages { get; set; }
public User()
{
Messages = new List<Message>();
}
}
public class Message
{
public int Id { get; set; }
public DateTime DateSent { get; set; }
public virtual ICollection<User> UserSentTo { get; set; }
public string Title { get; set; }
public string Body { get; set; }
public int UserSentFromId { get; set; }
public virtual User UserSentFrom { get; set; }
}
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Entity<Message>()
.HasMany(m => m.UserSentTo).WithMany(u => u.Messages)
.Map(t => t.MapLeftKey("MessageId")
.MapRightKey("UserId")
.ToTable("MessagesUserSentTo"));
modelBuilder.Entity<Message>()
.HasRequired(m => m.UserSentFrom)
.WithRequiredDependent()
.WillCascadeOnDelete(false);
}
protected override void Seed(WebsiteGameContext context)
{
var users = new List<User>
{
new User { Username = "Admin", UserEmailAddress="[email protected]", DateCreated = DateTime.Now, LastUpdated = DateTime.Now},
new User { Username = "Member", UserEmailAddress="[email protected]",DateCreated = DateTime.Now, LastUpdated = DateTime.Now}
};
users.ForEach(u => context.Users.Add(u));
context.SaveChanges();
var messages = new List<Message>
{
new Message { DateSent=DateTime.Now, Title="Sent From Admin", Body="There should be 2 users that this was sent to", UserSentFromId=users[0].Id,UserSentTo= new List<User>()},
new Message { DateSent=DateTime.Now, Title="Sent From Member", Body="There should be 1 user that this was sent to", UserSentFromId=users[1].Id,UserSentTo= new List<User>()}
};
messages.ForEach(m => context.Messages.Add(m));
context.SaveChanges();
messages[0].UserSentTo.Add(users[0]);
messages[0].UserSentTo.Add(users[1]);
messages[1].UserSentTo.Add(users[0]);
context.SaveChanges();
}
感謝您的回覆Wim。試圖在這裏學習,你能解釋一下我做錯了什麼嗎?或爲什麼它不工作? – SOfanatic
最主要的是你的用戶實體不完整。您只定義了MessagesReceived。沒有消息發送第二個映射很難得到正確的。該錯誤是由未被定義爲foreignKey的UserSendFromId拋出的。 – Wim
它始終幫助我在數據庫中創建數據模型,並通過http://blogs.msdn.com/b/adonet/archive/2012/04/09/ef-power-tools-beta- 2- available.aspx – Wim