因此,我有一個程序,可以使用Path2D對象向JPanel添加形狀,然後單擊並拖動它們。我想要做的是能夠找到藥物後形狀的最終X和Y座標。座標需要爲左上座標。有任何想法嗎?爲抵消獲取在Jpanel上繪製的Path2D形狀的(起始)X和Y座標
// add a circle to center of the screen
public void addCircle(int width, int height) {
Path2D circ = new Path2D.Double();
circ.append(new Ellipse2D.Double(getWidth()/2 - width/2,
getHeight()/2 - height/2, width, height), true);
shapes.add(circ);
repaint();
}
..................
//paint all shapes
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
this.setOpaque(true);
this.setBackground(Color.WHITE);
Graphics2D g2 = (Graphics2D) g;
g2.setStroke(new BasicStroke(2));
for (Path2D shape : shapes) {
g2.draw(shape);
}
}
..................
// if the mouse click is in the circle, set pressed=true
@Override
public void mousePressed(MouseEvent e) {
if (e.getButton() != MouseEvent.BUTTON1) {
return;
}
for (int i = 0; i < shapes.size(); i++) {
if (shapes.get(i) != null
&& shapes.get(i).contains(e.getPoint())) {
currentIndex = i;
pressed = true;
this.point = e.getPoint();
}
}
}
//if pressed=true, move circle with mouse
@Override
public void mouseDragged(MouseEvent e) {
if (pressed && !lineSelected) {
int deltaX = e.getX() - point.x;
int deltaY = e.getY() - point.y;
shapes.get(currentIndex).transform(
AffineTransform.getTranslateInstance(deltaX, deltaY));
point = e.getPoint();
//I need to find the new coordinates here!!!!!!!!!!!
repaint();
}
}
全碼
class Canvas extends JPanel {
private static final long serialVersionUID = 1L;
private List<Path2D> shapes = new ArrayList<Path2D>();
private int currentIndex;
private Point lineStartingPoint = new Point();
private Point lineEndingPoint = new Point();
private boolean drawing;
private boolean lineSelected;
private Path2D.Double linePath;
private Shapes myShapes = new Shapes();
private List<Path2D> circles = new ArrayList<Path2D>();
public Canvas() {
MyMouseAdapter myMouseAdapter = new MyMouseAdapter();
addMouseListener(myMouseAdapter);
addMouseMotionListener(myMouseAdapter);
}
public void setList(ArrayList<UMLCircle> shapes) {
}
public List<UMLCircle> getList() {
return null;
}
public void addSquare(int width, int height) {
Path2D rect2 = new Path2D.Double();
rect2.append(new Rectangle(getWidth()/2 - width/2, getHeight()/2
- height/2, width, height), true);
shapes.add(rect2);
repaint();
}
public void addLine() {
lineSelected = true;
repaint();
}
public void addCircle(int width, int height) {
myShapes.addCircle(getWidth()/2 - width/2, getHeight()/2 - height
/2, width, height);
Path2D circ = new Path2D.Double();
circ.append(new Ellipse2D.Double(getWidth()/2 - width/2,
getHeight()/2 - height/2, width, height), true);
circles.add(circ);
shapes.add(circ);
repaint();
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
this.setOpaque(true);
this.setBackground(Color.WHITE);
Graphics2D g2 = (Graphics2D) g;
if (lineSelected) {
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(new BasicStroke(2));
g2.drawLine(lineStartingPoint.x, lineStartingPoint.y,
lineEndingPoint.x, lineEndingPoint.y);
}
g2.setStroke(new BasicStroke(2));
for (Path2D shape : shapes) {
g2.draw(shape);
}
}
class MyMouseAdapter extends MouseAdapter {
private boolean pressed = false;
private Point point;
@Override
public void mousePressed(MouseEvent e) {
if (e.getButton() != MouseEvent.BUTTON1) {
return;
}
for (int i = 0; i < shapes.size(); i++) {
if (shapes.get(i) != null
&& shapes.get(i).contains(e.getPoint())) {
currentIndex = i;
pressed = true;
this.point = e.getPoint();
}
if (circles.get(i) != null
&& circles.get(i).contains(e.getPoint())) {
currentIndex = i;
pressed = true;
this.point = e.getPoint();
}
}
if (lineSelected) {
drawing = true;
lineStartingPoint = e.getPoint();
lineEndingPoint = lineStartingPoint;
}
}
@Override
public void mouseDragged(MouseEvent e) {
if (pressed && !lineSelected) {
int deltaX = e.getX() - point.x;
int deltaY = e.getY() - point.y;
shapes.get(currentIndex).transform(
AffineTransform.getTranslateInstance(deltaX, deltaY));
point = e.getPoint();
myShapes.updateCircleLocation(currentIndex, point.x, point.y);
System.out.println(point.x + " " + point.y);
repaint();
}
if (drawing) {
lineEndingPoint = e.getPoint();
repaint();
}
}
@Override
public void mouseReleased(MouseEvent e) {
if (drawing && lineSelected) {
drawing = false;
lineSelected = false;
lineEndingPoint = e.getPoint();
linePath = new Path2D.Double();
linePath.moveTo(lineStartingPoint.getX(),
lineStartingPoint.getY());
linePath.lineTo(lineEndingPoint.getX(), lineEndingPoint.getY());
shapes.add(linePath);
repaint();
}
pressed = false;
}
}
}
編輯
計算:
int deltaX = e.getX() - point.x;
int deltaY = e.getY() - point.y;
shapes.get(currentIndex).transform(
AffineTransform.getTranslateInstance(deltaX, deltaY));
point = e.getPoint();
int newXPos = e.getX() - deltaX; // final X pos
int newXPos = e.getX() - deltaX; // final Y pos
您需要o計算形狀的x/y位置處的按壓點之間的差異,這將成爲偏移量。當拖動形狀時,您將從鼠標點中減去偏移量,每個wod都會給出形狀應該出現的x/y位置... – MadProgrammer 2014-09-29 21:00:41
鑑於您將添加不同類型的形狀,因此作爲一個標準沒有簡單的答案計算積分的方法不適用於所有人。比如計算一個正方形的左上角,這很簡單,根本不適用於一個圓。也許有一個問題,你可以得到一個答案,你可以從預期的最終結果中得出答案。 – MarGar 2014-09-29 21:21:45
@MadProgrammer我已經編輯過來添加我的計算,但是當我用給定的X,Y座標繪製圓時,它稍微偏離了一點(這個圓稍微向原始的左下方繪製)。我究竟做錯了什麼? – Harry 2014-09-29 22:55:03