2010-02-11 132 views
3

我在我的Java應用程序中旋轉x度圖像的功能。現在我彈出一個簡單的JOptionPane,它將旋轉角度作爲用戶的雙精度來收集。尋找java的旋轉部件

是否有一個Java小部件可以讓用戶點擊/拖動到圓上的一個點來設置旋轉角度?

已簽出: AWT,SWT , 搖擺

回答

2

爲什麼不自己創造一個?這應該相當簡單。這裏是我幾分鐘內做出的快速草稿...您可以根據自己的喜好進行更改:

import java.awt.Color; 
import java.awt.Dimension; 
import java.awt.Graphics; 
import java.awt.Graphics2D; 
import java.awt.RenderingHints; 
import java.awt.event.MouseEvent; 
import java.awt.event.MouseMotionAdapter; 
import java.awt.event.MouseMotionListener; 
import java.awt.geom.AffineTransform; 

import javax.swing.JFrame; 
import javax.swing.JPanel; 


/** 
* @author Savvas Dalkitsis 
*/ 
public class Test { 

    public static void main(String[] args) { 
     JFrame f = new JFrame("Test"); 
     final JRotation rot = new JRotation(); 
     f.getContentPane().add(rot); 
     f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 
     f.pack(); 
     f.setVisible(true); 
     rot.addMouseMotionListener(new MouseMotionAdapter() { 
      @Override 
      public void mouseDragged(MouseEvent e) { 
       System.out.println(rot.getRotation()); 
      } 
     }); 
    } 

} 

@SuppressWarnings("serial") 
class JRotation extends JPanel implements MouseMotionListener { 

    private double rotation = 1; 
    public double getRotation() { 
     return rotation; 
    } 

    public JRotation() { 
     setPreferredSize(new Dimension(100, 100)); 
     addMouseMotionListener(this); 
    } 

    @Override 
    protected void paintComponent(Graphics g) { 
     Graphics2D g2 = (Graphics2D)g.create(); 
     g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); 
     g2.setPaint(Color.white); 
     g2.fillRect(0, 0, getWidth(), getHeight()); 
     g2.setPaint(Color.black); 
     AffineTransform t = g2.getTransform(); 
     g2.translate(getWidth()/2, getHeight()/2); 
     g2.rotate(-rotation); 
     g2.drawLine(0, 0, Math.max(getWidth(),getHeight()), 0); 
     g2.setTransform(t); 
    } 

    @Override 
    public void mouseDragged(MouseEvent e) { 
     int x = e.getX(); 
     int y = e.getY(); 
     int midX = getWidth()/2; 
     int midY = getHeight()/2; 
     if (x>midX) { 
      if (y>midY) { // fourth quadrant 
       rotation = 2*Math.PI - Math.atan((y-midY)/(double)(x-midX)); 
      } else { // first quadrant 
       rotation = Math.atan((midY-y)/(double)(x-midX)); 
      } 
     } else { 
      if (y>midY) { // third quarter 
       rotation = Math.PI + Math.atan((y-midY)/(double)(midX-x)); 
      } else { // second quarter 
       rotation = Math.PI - Math.atan((midY-y)/(double)(midX-x)); 
      } 
     } 
     repaint(); 
    } 

    public void mouseMoved(MouseEvent e) {} 

} 
+0

適用於我。我只是認爲必須採取預先包裝的方式。 感謝您花時間輸入。 – altus 2010-02-14 16:50:22