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我很新的Three.js,我只是想獲得一些文字渲染。從看這個代碼可以有人告訴我我做錯了什麼?文字不出現在三個js
我喜歡我的.json文件通過加載程序,但我似乎沒有得到任何東西,當我在瀏覽器中查看頁面。
<body>
<canvas id="myCanvas"></canvas>
<script src="js/three.js"></script>
<script type="text/javascript" src="js/helvetiker_regular.typeface.json"></script>
<script>
var renderer = new THREE.WebGLRenderer({canvas: document.getElementById('myCanvas'), antialias: true});
renderer.setClearColor(0x00ff00);
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
var camera = new THREE.PerspectiveCamera(35, window.innerWidth/window.innerHeight, 0.1, 3000);
var scene = new THREE.Scene();
var light = new THREE.AmbientLight(0xffffff, 0.5);
scene.add(light);
var light1 = new THREE.PointLight(0xffffff, 0.5);
scene.add(light1);
var loader = new THREE.FontLoader();
loader.load('js/helvetiker_regular.typeface.json', function (font) {
var geometry = new THREE.TextGeometry('Hello three.js!', {
font: font,
size: 80,
height: 5,
curveSegments: 12,
bevelEnabled: true,
bevelThickness: 10,
bevelSize: 8,
bevelSegments: 5
});
});
var material = new THREE.MeshLambertMaterial({color: 0xF3FFE2});
var mesh = new THREE.Mesh(geometry, material);
mesh.position.set(0, 0, -1000);
scene.add(mesh);
requestAnimationFrame(render);
function render() {
mesh.rotation.x += .01;
mesh.rotation.y += .01;
renderer.render(scene, camera);
requestAnimationFrame(render);
};
</script>
</body>
謝謝,這項工作,但只有通過本地主機訪問文件後。 – Justmatt