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我想使用fabricjs創建一個對象,並可以測量一些圖像部分。fabricjs我如何做角度測量?
更新:
我遵循的http://fabricjs.com/stickman/樣本,看來我的東西,但需要提高更多的
這裏是我有https://jsfiddle.net/mavirroco/gtfw58st/
(function() {
var canvas = this.__canvas = new fabric.Canvas('c', {
selection: false
});
var text1 = new fabric.Text('0 Deg', {
fontSize: 20,
fontFamily: 'Georgia',
top: 10,
left: 100
});
canvas.add(text1);
fabric.Object.prototype.originX = fabric.Object.prototype.originY = 'center';
function makeCircle(left, top, line1, line2, line3, line4) {
var c = new fabric.Triangle({
left: left,
top: top,
strokeWidth: 5,
fill: '#fff',
stroke: '#666',
angle: -180,
width: 10,
height: 10
});
c.hasControls = c.hasBorders = false;
c.line1 = line1;
c.line2 = line2;
c.line3 = line3;
c.line4 = line4;
return c;
}
function makeLine(coords) {
return new fabric.Line(coords, {
fill: 'red',
stroke: 'red',
strokeWidth: 5,
selectable: false
});
}
var line2 = makeLine([250, 175, 250, 250]),
line3 = makeLine([250, 250, 300, 350]),
line4 = makeLine([250, 250, 200, 350]);
canvas.add(line3, line4);
canvas.add(
makeCircle(line2.get('x2'), line2.get('y2'), line2, line3, line4),
makeCircle(line3.get('x2'), line3.get('y2'), line3),
makeCircle(line4.get('x2'), line4.get('y2'), line4));
canvas.on('object:moving', function (e) {
var p = e.target;
p.line1 && p.line1.set({
'x2': p.left,
'y2': p.top
});
p.line2 && p.line2.set({
'x1': p.left,
'y1': p.top
});
p.line3 && p.line3.set({
'x1': p.left,
'y1': p.top
});
p.line4 && p.line4.set({
'x1': p.left,
'y1': p.top
});
canvas.renderAll();
dy = line3.get('y2') - line4.get('y2');
dx = line3.get('x2') - line4.get('x2');
theta = Math.atan2(dy, dx);
theta *= 180/Math.PI // rads to degs
text1.setText(parseFloat(theta).toFixed(2));
});
})();
不錯不錯,我會提高更多的把中心三角形內的角度值了一下..我相信的這可以用組..not確保 – mavirroco 2015-02-14 16:17:34
這裏我分享了一個改良效果HTTPS來完成://jsfiddle.net/mavirroco/gtfw58st/7/ – mavirroco 2015-02-14 17:25:01