-1
我使用下面的代碼來嘗試一下canvas
元素HTML5畫布陣列創建錯誤
Shape = function(x,y){
this.x = x;
this.y = y;
};
shapes = new array();
shapes.push(new Shape(50,50,10,10));
shapes.push(new Shape(100,100,10,10));
shapes.push(new Shape(150,150,10,10));
function animate(){
context.clearRect(0,0, canvas.width(),canvas.height());
var shapesLength = shapes.length;
for(var i = 0; i < shapesLength; i++){
var tmpShape = shapes[i];
tmpShape.x++;
context.fillRect(tmpShape.x,thmpShape.y,10,10);
}
context.fillStyle = 'yellow';
context.fill();
if(playAnimation){
setTimeout(animate, 1)
}
}
然而,當我在瀏覽器中我碰到下面的錯誤運行此 -
ReferenceError: array is not defined
shapes = new array();
我試圖使它成爲一個全局和局部變量我只是不知道我要去哪裏錯了?
爲什麼我總是問題愚蠢的簡單的事情!謝謝! –
@RoryStandley這是一個簡單的錯誤,是真的;但你所能做的就是從中吸取教訓。 – 0x499602D2
+1此外,該數組可以在飛行中填充,如'shapes = [new Shape(...),...]'。 – pimvdb