1
我的代碼:SFML 2.1 RenderWindow的鏈接錯誤
#include <SFML/Graphics.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
while(window.isOpen())
{
sf::Event Event;
while(window.pollEvent(Event))
{
if(Event.type == sf::Event::Closed || Event.key.code == sf::Keyboard::Escape)
window.close();
}
window.display();
}
return 0;
}
我的編譯器調用:
g++ main.cpp -framework SFML -lsfml-graphics -lsfml-window -lsfml-system
錯誤消息:
Undefined symbols for architecture x86_64:
"sf::RenderWindow::RenderWindow(sf::VideoMode, sf::String const&, unsigned int, sf::ContextSettings const&)", referenced from:
_main in cc8BMfpR.o
ld: symbol(s) not found for architecture x86_64
collect2: ld returned 1 exit status
是RenderWindow的在圖書館,我忘了鏈接?我認爲它是在'窗口'之一..我正在運行SFML 2.1並嘗試各種鏈接組合,所有這些都給了我鏈接錯誤。這個鏈接是給我最小的錯誤,即RenderWindow錯誤。有人幫我解決這個問題嗎?我在這裏有點損失。我在Mac OS 10.8上運行。
我確實搞砸了,並下載錯誤的版本..似乎現在正在編譯gcc版本,除了現在,除了現在當我嘗試運行輸出我得到更多的錯誤.. –
使dyld:懶符號綁定失敗:找不到符號:__ZN2sf12RenderWindowC1ENS_9VideoModeERKNS_6StringEjRKNS_15ContextSettingsE 從引用:/Users/.../Work/Game_Projects/SFML_tutorials/./a.out 預計:在/ usr/local/lib目錄/ libsfml-graphics.2.dylib 使dyld:找不到符號:__ZN2sf12RenderWindowC1ENS_9VideoModeERKNS_6StringEjRKNS_15ContextSettingsE 從引用: –
/Users/.../Work/Game_Projects/SFML_tutorials/./a.out 預計在:/usr/local/lib/libsfml-graphics.2.dylib 跟蹤/ BPT陷阱:5 –