2010-08-16 57 views
0

描述:直接播放音樂到PC的內置揚聲器任何人都可以幫助我糾正我寫這個程序並運行這個程序嗎?

我是新手編程,擁有兩個月的C編程自動執行。任何人都可以幫我糾正我寫這個程序並運行這個程序嗎?

#include<stdio.h> 
#include<conio.h> 
#include<time.h> 
#include<windows.h> 


int CursoR(int CRx,int CRy){ 
COORD CursorPosition; 

CursorPosition.X=CRx; 
CursorPosition.Y=CRy; 
return SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),CursorPosition); 
} 
int __CursoR(int CRx,BOOL Bool){ 
CONSOLE_CURSOR_INFO CursorInfo; 

CursorInfo.bVisible = Bool; 
CursorInfo.dwSize = CRx; 

return SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &CursorInfo); 
} 
int LayouT(int LYx,int LYy){ 
COORD Size; 

Size.X = LYx; 
Size.Y = LYy; 

return SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), Size); 
} 
int _ColoR(int Clr){ 
return SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),Clr); 
} 
int CLS(){ 
int max=9999,max1=9999; 
for(auto int C=0;C<=max;C++){ 
    for(auto int C1=0;C1<=max1;C1++){ 
    CursoR(C1,C);printf(" "); 
    if(CursoR(C1,C)==0){ max1=C1-1; } 
    } 
    C1=0; 
    if(CursoR(C1,C)==0){ 
    CursoR(0,0);puts(" ");break; } 
} 
return 0; 
} 

struct tm *local(){ 
time_t t; 
t = time(NULL); 

return localtime(&t); 
} 

const char MDay[][12]={"January","February","March","April","May","June","July","August","September","October","November","December"}; 
const char Day[][12]={"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"}; 
int Md=local()->tm_mon; 
int Dy=local()->tm_wday; 

FILE *srcF; 

void Display(){ 
{ 
    _ColoR(0x88+0x0256); 
    CursoR(54,5); 
    printf("",fputchar(14)); 
    _ColoR(0x88+0x0253); 
} 
printf("\n "); 
for(int e=0;e<108;e++)printf("",fputchar(220)); 

printf("\n\n\n "); 
for(e=0;e<108;e++)printf("",fputchar(220)); 

printf("\n ============================================================================================================\n"); 
_ColoR(0x88+0x0256); 
printf("  1 2 3 4 5 6 7 1 2 3 4 5 6 7 1 2 3 4 5 6 7"); 
_ColoR(0x88+0x0253); 
printf("\n ============================================================================================================\n"); 

for(e=0;e<13;e++) 
{ 
    if(e!=12)_ColoR(0x88+0x0253); 
    printf(" ");_ColoR(0x88+0x0213); 

    printf("º"); 
    for(int e0=0;e0<21;e0++)printf("º "); 
    printf("ºº\n"); 
} 
printf(" "); 
for(e=0;e<108;e++)printf("",fputchar(223)); 
for(e=11;e<19;e++) 
{ 
    for(int e0=1;e0<108;e0+=15){ 
    CursoR(e0,e);printf("ººº"); 
    } 
} 

{ 
    CursoR(37,23); 
    printf(".SoftEng2010.Copyright (c) 2019-2020."); 
} 
} 

void NoteSaveText(){ 
fprintf(srcF,"Note: You have previous pattern that was yet kept by other name. you can save it now to avoid overwrite by next changes\n"); 
fprintf(srcF,"Copy all melody key at the bellow and then paste in the BeepMusic boxes to make a melody.\n"); 
fprintf(srcF,"Or you can close it to create a new melody key:\n\n"); 
fprintf(srcF,"Last created: %d:%d:%d/%s, %s %d, %d\n\n",local()->tm_hour,local()->tm_min,local()->tm_sec,Day[Dy],MDay[Md],local()->tm_mday,local()->tm_year+1900); 
fprintf(srcF,"\n\n ...MELODY KEY>>>> \n\n\n"); 
} 

void LetsPlay(){ 
if(!(rename("BeepMusic.SE0","BeepMusic.txt"))){ 
    system("BeepMusic.txt"); 
    rename("BeepMusic.txt","BeepMusic.SE0"); 
} 
srcF=fopen("BeepMusic.SE0","w+"); 
NoteSaveText(); 

char Tone; 
int Oktaf=0,C,B,R=0,H=0,h=0,L=100,n=0; 
int e,Clr=0x0020,Clr0=0x01; 

Display(); 

CursoR(1,0);puts("If you finished play it, press Esc to close & save all a melody key"); 
do{ 
    n++; 
    CursoR(53,24);Tone=getche(); 
    if((fputchar(27))!=(fputchar(Tone)))fprintf(srcF,"%c",Tone); 
    if(n%70==0)fprintf(srcF,"\n"); 

    Tone=tolower(Tone); 

    if(Tone<='9' && Tone>='0') 
    { 
    Oktaf=-1; 
    for(char ch='0';ch<=Tone;ch++)Oktaf++; 
    Oktaf=Oktaf*1000; 
    } 

    if(Tone=='l') 
    { 
    CursoR(53,24);Tone=getche(); 
    L=-70; 
    for(char ch='0';ch<=Tone;ch++)L+=40; 
    if(Tone=='0')L=100; 
    } 

    if((fputchar(27))==(fputchar(Tone))){ 
    fclose(srcF); 
    exit(0); 
    } 

    if(Tone=='-') 
    { 
    h++; 
    if(h%2!=0) 
    { H=25; CursoR(103,6); printf("::1/2"); } 
    else 
    { H=0; CursoR(103,6); printf("::1 "); } 
    } 

    _ColoR(0x88+0x0253); 
    switch(Tone) 
    { 
    case 'q': 
    C=5,B=40; 
    break; 
    case 'w': 
    C=10,B=80; 
    break; 
    case 'e': 
    C=15,B=110; 
    break; 
    case 'r': 
    C=20,B=140; 
    break; 
    case 't': 
    C=25,B=170; 
    break; 
    case 'y': 
    C=30,B=230; 
    break; 
    case 'u': 
    C=35,B=280; 
    break; 
    ////////////// 
    case 'a': 
    C=40,B=300; 
    break; 
    case 's': 
    C=45,B=350; 
    break; 
    case 'd': 
    C=50,B=400; 
    break; 
    case 'f': 
    C=55,B=450; 
    break; 
    case 'g': 
    C=60,B=500; 
    break; 
    case 'h': 
    C=65,B=550; 
    break; 
    case 'j': 
    C=70,B=600; 
    break; 
    ////////////// 
    case 'z': 
    C=75,B=700; 
    break; 
    case 'x': 
    C=80,B=750; 
    break; 
    case 'c': 
    C=85,B=800; 
    break; 
    case 'v': 
    C=90,B=850; 
    break; 
    case 'b': 
    C=95,B=900; 
    break; 
    case 'n': 
    C=100,B=950; 
    break; 
    case 'm': 
    C=105,B=1000; 
    break; 
    } 

    { 
    _ColoR((Clr0++)+(Clr+=0x0001)); 
    CursoR(C,20);printf(" "); 
    Beep(B+Oktaf+H,L); 
    _ColoR(0x88+0x0213); 
    CursoR(C,20);printf(" "); 
    } 

    if(R==5)R=0; 
    _ColoR((Clr0++)+(Clr+=0x0001)); 

    for(e=0+(R++);e<105+R;e+=5){ 
    CursoR(e,0);printf(" ",fputchar(14)); 
    CursoR(0,0);printf(" "); 
    } 

    { 
    CursoR(106,1);printf(" "); 
    _ColoR(0x88+0x0256); 
    } 

    CursoR(52,6);printf("%d Hz ",B+Oktaf+H); 
    CursoR(2,6);printf("%d/9::",Oktaf/1000); 
    CursoR(2,3);printf("Tempo: %d/330 ",L); 
}while(1); 
} 

int main(void) 
{ 
SetConsoleTitle("BeepMusic.SoftEng 2010."); 
_ColoR(0x88+0x0253); 
for(int n=1;n<=20;n++){ 
    Sleep(60); 
    MoveWindow(GetForegroundWindow(),180,200,900,15*n,1); 
} 
LayouT(110,25); 
CLS(); 
__CursoR(1,FALSE); 

if(WINVER >= 0x0400 && system("cls")==0){ 
    LetsPlay(); 
    return 0x00; 
} 
else{ 
    MoveWindow(GetForegroundWindow(),0,0,0,0,1); 
    MessageBox(GetForegroundWindow(), "Sorry, !!! ONLY NEWEST WINDOWS VERSION !!!  ","BeepMusic",MB_ICONSTOP); 
    return 0x01; 
} 
return 0; 
} 


/* 
int __LayouT(int LYx,int LYy){ 
_CONSOLE_SCREEN_BUFFER_INFO inFo; 

inFo.dwCursorPosition.X=40; 
inFo.dwCursorPosition.Y=40; 

inFo.dwMaximumWindowSize.X=200; 
inFo.dwMaximumWindowSize.Y=300; 

inFo.dwSize.X=60; 
inFo.dwSize.Y=60; 

inFo.srWindow.Bottom=500; 
inFo.srWindow.Left=100; 
inFo.srWindow.Right=400; 
inFo.srWindow.Top=100; 

inFo.wAttributes=BACKGROUND_GREEN+FOREGROUND_BLUE; 

return GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),&inFo); 
} 
*/ 
+3

這是相當多的代碼要求我們只是盯着和修復 - 你到底是什麼問題? (爲什麼底部有一個完全註釋掉的函數?) – Cascabel 2010-08-16 14:21:40

+2

我認爲,爲了獲得幫助,您必須執行以下操作: 1-解釋有關程序的更多信息。 2使用代碼標籤,使您的代碼更具可讀性。 (選擇您的所有代碼並按下微小的0101按鈕) 3 - 添加更多描述以說明每個功能的工作原理。 (如果有功能) 4 - 嘗試更具體的問題,是錯誤還是程序給出錯誤的輸出? – Ahmed 2010-08-16 14:22:15

+2

你有什麼特別的問題嗎?代碼的哪部分不起作用?你得到一個編譯/運行錯誤?意外的輸出?請縮小一點。 – David 2010-08-16 14:22:41

回答

0

如果您告訴我們您有什麼問題,這將有所幫助。

我注意到Beep()函數沒有在任何地方定義。我忽略了conio.h文件中定義的一次,但微軟在轉換到Windows時放棄了它。

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