2013-11-25 23 views
0

我想評估客戶端和服務器之間的往返時間。在這裏用戶可以選擇消息(正文)的請求/響應大小應該有多大。在客戶端,我使用Ajax-Post方法以100毫秒的間隔向http-server發送100條消息。 Unfortunatley我在node.js中遇到了問題,即httpServer.js無法處理大於8 kb的客戶端請求大小。在這種情況下,httpServer.js中的變量responseSizeServer將獲取值「undefined」,並且控制檯會引發錯誤:「數組長度無效」。問題是爲什麼在這種情況下,變量responseSizeServer的值是undefined?我猜想http-Server.js處理.end方法比來自客戶端的傳入請求更快。你認爲什麼?如何解決?感謝提前:)請求大於8 kb

下面是代碼:

客戶端:

var i = 0; 
var iterations = 100; 
function connectSpeed(){ 
run = window.setInterval("startSpeed()", 100); 
} 
function startSpeed() 
{ 
//Variablen 
var requestSizeClient = 8 *1024; // 8 kb request Size client 
    var responseSizeServer = 16 * 1024; // 16 kb response size server 

var xmlhttp;  

xmlhttp = new XMLHttpRequest(); 
xmlhttp.open("POST","http://localhost:8000", true); 
xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); 
xmlhttp.onreadystatechange=function(){ 
    if (xmlhttp.readyState==4 && xmlhttp.status==200){ 
    var receiveTimeCl = new Date().getTime().toString(); 
    //evaluate response from httpServer.js 
      var message = xmlhttp.responseText; 

    } 
    } 

    //send data to the server 
    xmlhttp.send(new Date().getTime().toString() + '#' + new Array((eval(requestSizeClient+1))-(new Date().getTime().toString().length+3)).join('X') + '#' + responseSizeServer); 
i++; 
if(i==iterations) { 
window.clearInterval(run); 
i=0; 
} 
}// end start-speed 

服務器:在Node.js的(httpServer.js)

var http = require('http'); 
http.createServer(function (req, res) { 

var receiveTimeServer; 
var clientMsg; 
var sendTimeClient; 
var responseSizeServer; 
var message; 

req.on('data', function (chunk) { 
    receiveTimeServer = new Date().getTime().toString(); 
    message = chunk.toString('utf8'); 
    clientMsg = message.split('#'); 
    responseSizeServer = parseInt(clientMsg[2]); 
    sendTimeClient = clientMsg[0]; 

res.writeHead(200, {'Content-Type': 'text/plain','Access-Control-Allow-Origin' : '*'}); 
res.end(receiveTimeServer + '#' + new Date().getTime().toString() + '#' + sendTimeClient + '#' + new Array(responseSizeServer).join('X')); 
}); 
    }).listen(8000); 
    console.log('Ajax_Server running'); 

回答

0

請求是流,並且每個事件對應於一個傳入的組塊。如果請求很大,則會發出多個塊:然後可以在發送請求時處理請求,並且在處理請求之前不必等待完整的請求被接收。

在特定情況下,你想要的是緩衝完整的郵件,然後處理:

var message = ''; 
req.on('data', function (chunk) { 
    message += chunk; // concatenate all chunks 
}); 

req.on('end', function() { 
    receiveTimeServer = new Date().getTime().toString(); 
    message = message.toString('utf8'); 
    clientMsg = message.split('#'); 
    responseSizeServer = parseInt(clientMsg[2]); 
    sendTimeClient = clientMsg[0]; 
    res.writeHead(200, {'Content-Type': 'text/plain','Access-Control-Allow-Origin' : '*'}); 
    res.end(receiveTimeServer + '#' + new Date().getTime().toString() + '#' + sendTimeClient + '#' + new Array(responseSizeServer).join('X')); 
}); 

你可以找到的代碼樣本進行徹底的解釋在Node.js's streams documentation

+0

非常感謝你,這是對的! – user3030559