2014-02-14 100 views
0

我正在創建一個使用Java的TicTacToe遊戲,我想要一些幫助。TicTacToe幫助重畫功能

玩家獲勝後,我希望遊戲要求複賽。發生這種情況,但按鈕面板不刷新。我已經使用了「重繪」功能,但它似乎不起作用。 預先感謝您

下面是代碼:

import javax.swing.*; 
import java.awt.*; 
import java.awt.event.*; 
import java.io.*; 
import java.util.*; 




@SuppressWarnings("unchecked") 
public class TicTacToeGUI extends JFrame implements ActionListener{ 

    JButton btn1; 
    JButton btn2; 
    JButton btn3; 
    JButton btn4; 
    JButton btn5; 
    JButton btn6; 
    JButton btn7; 
    JButton btn8; 
    JButton btn9; 
    public JFrame window = new JFrame("Tic Tac Toe"); 
    public int playerTurn = 0; 
    public boolean win = false; 
    String letter = ""; 
    private final String[] yesno = {" ", "Yes", "No"}; 

    public TicTacToeGUI(){ 
     window.setTitle("Tic Tac Toe"); 
     window.setSize(300,300); 
     Dimension dim = Toolkit.getDefaultToolkit().getScreenSize(); 
     window.setLocation(dim.width/2-window.getSize().width/2, dim.height/2-window.getSize().height/2); 
     window.setLayout(new GridLayout(3,3)); 

     this.addStuff(); 
     window.setDefaultCloseOperation(EXIT_ON_CLOSE); 
     window.setVisible(true); 
     window.setResizable(false); 

    } 

    public void addStuff(){ 

     btn1 = new JButton(""); 
     btn1.addActionListener(this); 

     btn2 = new JButton(""); 
     btn2.addActionListener(this); 

     btn3 = new JButton(""); 
     btn3.addActionListener(this); 

     btn4 = new JButton(""); 
     btn4.addActionListener(this); 

     btn5 = new JButton(""); 
     btn5.addActionListener(this); 

     btn6 = new JButton(""); 
     btn6.addActionListener(this); 

     btn7 = new JButton(""); 
     btn7.addActionListener(this); 

     btn8 = new JButton(""); 
     btn8.addActionListener(this); 

     btn9 = new JButton(""); 
     btn9.addActionListener(this); 

     window.add(btn1); 
     window.add(btn2); 
     window.add(btn3); 
     window.add(btn4); 
     window.add(btn5); 
     window.add(btn6); 
     window.add(btn7); 
     window.add(btn8); 
     window.add(btn9); 

    } 

    public void actionPerformed(ActionEvent e){ 
     playerTurn ++; 

     if(playerTurn == 1 || playerTurn == 3 || playerTurn == 5 || playerTurn == 7 || playerTurn == 9) { 
      letter = "X"; 
     }else if(playerTurn == 2 || playerTurn == 4 || playerTurn == 6 || playerTurn == 8 || playerTurn == 10){ 
      letter = "O"; 
     } 

     if(e.getSource() == btn1){ 
      btn1.setText(letter); 
      btn1.setEnabled(false); 
     } else if(e.getSource() == btn2){ 
      btn2.setText(letter); 
      btn2.setEnabled(false); 
     } else if(e.getSource() == btn3){ 
      btn3.setText(letter); 
      btn3.setEnabled(false); 
     } else if(e.getSource() == btn4){ 
      btn4.setText(letter); 
      btn4.setEnabled(false); 
     } else if(e.getSource() == btn5){ 
      btn5.setText(letter); 
      btn5.setEnabled(false); 
     } else if(e.getSource() == btn6){ 
      btn6.setText(letter); 
      btn6.setEnabled(false); 
     } else if(e.getSource() == btn7){ 
      btn7.setText(letter); 
      btn7.setEnabled(false); 
     } else if(e.getSource() == btn8){ 
      btn8.setText(letter); 
      btn8.setEnabled(false); 
     } else if(e.getSource() == btn9){ 
      btn9.setText(letter); 
      btn9.setEnabled(false); 
     } 
     //when horizontal lines win 
     if (btn1.getText() == btn2.getText() && btn1.getText() == btn3.getText() && btn1.getText() != ""){ 
      win = true; 
     }else if (btn4.getText() == btn5.getText() && btn4.getText() == btn6.getText() && btn4.getText() != ""){ 
      win = true; 
     }else if (btn7.getText() == btn8.getText() && btn7.getText() == btn9.getText() && btn7.getText() != ""){ 
      win = true; 
     } 
     //when vertical wins 
     if (btn1.getText() == btn4.getText() && btn1.getText() == btn7.getText() && btn1.getText() != ""){ 
      win = true; 
     }else if (btn2.getText() == btn5.getText() && btn2.getText() == btn8.getText() && btn2.getText() != ""){ 
      win = true; 
     }else if (btn3.getText() == btn6.getText() && btn4.getText() == btn9.getText() && btn3.getText() != ""){ 
      win = true; 
     } 
     //when diagonal wins 
     if (btn1.getText() == btn5.getText() && btn1.getText() == btn9.getText() && btn1.getText() != ""){ 
      win = true; 
     }else if (btn3.getText() == btn5.getText() && btn3.getText() ==btn7.getText() && btn3.getText() != ""){ 
      win = true; 
     } 

     if(win == true){ 
      JOptionPane.showMessageDialog(null, letter + " WON! "); 
      int n = JOptionPane.showConfirmDialog(null, "Do you want to play again?", "tictac",JOptionPane.YES_NO_OPTION); 
      if (n == 0) { 
       dispose(); 
       repaint(); 

      } 
     } 

     else if (playerTurn == 9 && win == false){ 
      JOptionPane.showMessageDialog(null, "GAME IS TIED!"); 
      int n = JOptionPane.showConfirmDialog(null, "Do you want to play again?", "tictac",JOptionPane.YES_NO_OPTION); 
      if (n == 0) { 
       dispose(); 
       repaint(); 
      } 
     } 
    } 
} 

回答

2

您需要設置文本爲空

setText(""); 

//僞代碼

foreach(Button temp in windows.allChild) { 
    temp.setText(""); 
} 
windows.repaint();