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即時獲取此旋轉功能下拍。我有一個應該朝另一個移動物體旋轉的炮塔。它應該找到最短的旋轉方向。輪換問題
基本上,我所做的是將動作腳本旋轉從使用-1 - > -179轉換爲180 - > 359。但是現在,當它正在追蹤的對象經過零度點時,我有問題。然後電流圍繞另一路旋轉。
這裏是代碼。我的頭腦變得有點b。。它被傳遞在y區別對象之間的X差異,
public function Move(xdiff:Number,ydiff:Number){
var currentRotation:Number;
rot = Math.round(Math.atan(ydiff/xdiff) * (180/Math.PI));
if(xdiff < 0){
//this.rotation = 180 + rot;
rot = rot + 180
}else{
//this.rotation = rot;
}
if(rot < 0 && rot > -90){
rot = 270 + 90 + rot;
}
trace("idealrotation: " + rot + "currentrotation: " + rotation);
currentRotation = rotation;
if(currentRotation < 0){
currentRotation += 360;
}
if(rot - currentRotation > 0){
if(Math.abs(rot-currentRotation) < 5){
rotation = rot;
}else{
rotation += rotationSpeed;
}
}else if(rot - currentRotation < 0){
if(Math.abs(rot-currentRotation) < 5){
rotation = rot;
}else{
rotation -= rotationSpeed;
}
}else{
rotation = rot;
}
//this.rotation = rot;
}