是否可以模擬OS X中程序的鼠標操作?具體來說,簡短的版本是我試圖用兩個網絡攝像頭來模擬觸摸屏。因此,假設我可以獲得X,Y位置,我可以將信息作爲鼠標移動發送到操作系統,還是單擊?以編程方式在OS X中模擬鼠標輸入
編輯 - 或者如果在另一個操作系統中特別容易,我會願意考慮這一點。
是否可以模擬OS X中程序的鼠標操作?具體來說,簡短的版本是我試圖用兩個網絡攝像頭來模擬觸摸屏。因此,假設我可以獲得X,Y位置,我可以將信息作爲鼠標移動發送到操作系統,還是單擊?以編程方式在OS X中模擬鼠標輸入
編輯 - 或者如果在另一個操作系統中特別容易,我會願意考慮這一點。
是的,這是可能的。您可以使用Quartz Event Services來模擬輸入事件。
假設C,我寫了這個簡單的例子:
#include <ApplicationServices/ApplicationServices.h>
#include <unistd.h>
int main() {
// Move to 200x200
CGEventRef move1 = CGEventCreateMouseEvent(
NULL, kCGEventMouseMoved,
CGPointMake(200, 200),
kCGMouseButtonLeft // ignored
);
// Move to 250x250
CGEventRef move2 = CGEventCreateMouseEvent(
NULL, kCGEventMouseMoved,
CGPointMake(250, 250),
kCGMouseButtonLeft // ignored
);
// Left button down at 250x250
CGEventRef click1_down = CGEventCreateMouseEvent(
NULL, kCGEventLeftMouseDown,
CGPointMake(250, 250),
kCGMouseButtonLeft
);
// Left button up at 250x250
CGEventRef click1_up = CGEventCreateMouseEvent(
NULL, kCGEventLeftMouseUp,
CGPointMake(250, 250),
kCGMouseButtonLeft
);
// Now, execute these events with an interval to make them noticeable
CGEventPost(kCGHIDEventTap, move1);
sleep(1);
CGEventPost(kCGHIDEventTap, move2);
sleep(1);
CGEventPost(kCGHIDEventTap, click1_down);
CGEventPost(kCGHIDEventTap, click1_up);
// Release the events
CFRelease(click1_up);
CFRelease(click1_down);
CFRelease(move2);
CFRelease(move1);
return 0;
}
並假設GCC,編譯:
gcc -o program program.c -Wall -framework ApplicationServices
享受神奇。
如果你不想編譯東西並且正在尋找一個基於shell的工具,Cliclick可能是解決方案。
這是基於jweyrick的回答工作的C程序:
// Compile instructions:
//
// gcc -o click click.c -Wall -framework ApplicationServices
#include <ApplicationServices/ApplicationServices.h>
#include <unistd.h>
int main(int argc, char *argv[]) {
int x = 0, y = 0, n = 1;
float duration = 0.1;
if (argc < 3) {
printf("USAGE: click X Y [N] [DURATION]\n");
exit(1);
}
x = atoi(argv[1]);
y = atoi(argv[2]);
if (argc >= 4) {
n = atoi(argv[3]);
}
if (argc >= 5) {
duration = atof(argv[4]);
}
CGEventRef click_down = CGEventCreateMouseEvent(
NULL, kCGEventLeftMouseDown,
CGPointMake(x, y),
kCGMouseButtonLeft
);
CGEventRef click_up = CGEventCreateMouseEvent(
NULL, kCGEventLeftMouseUp,
CGPointMake(x, y),
kCGMouseButtonLeft
);
// Now, execute these events with an interval to make them noticeable
for (int i = 0; i < n; i++) {
CGEventPost(kCGHIDEventTap, click_down);
sleep(duration);
CGEventPost(kCGHIDEventTap, click_up);
sleep(duration);
}
// Release the events
CFRelease(click_down);
CFRelease(click_up);
return 0;
}
我會使用'usleep(持續時間* 1000000)'。否則,你只會睡眠整整數秒! – nneonneo 2016-02-01 17:39:59
Swift
鼠標移動,點擊例如:
func mouseMoveAndClick(onPoint point: CGPoint) {
guard let moveEvent = CGEvent(mouseEventSource: nil, mouseType: .mouseMoved, mouseCursorPosition: point, mouseButton: .left) else {
return
}
guard let downEvent = CGEvent(mouseEventSource: nil, mouseType: .leftMouseDown, mouseCursorPosition: point, mouseButton: .left) else {
return
}
guard let upEvent = CGEvent(mouseEventSource: nil, mouseType: .leftMouseUp, mouseCursorPosition: point, mouseButton: .left) else {
return
}
moveEvent.post(tap: CGEventTapLocation.cghidEventTap)
downEvent.post(tap: CGEventTapLocation.cghidEventTap)
upEvent.post(tap: CGEventTapLocation.cghidEventTap)
}
根據您的使用情況下,有一個稱爲「UI錄音機」的樂器可以記錄您對節目的用戶界面執行的任何操作,並在需要時進行播放。 – zneak 2010-04-29 00:55:08
謝謝,但我真正想要做的是發送任何任意鼠標輸入到操作系統。 – 2010-04-29 02:16:47
我之前通過運行vnc服務器並編寫了一個小型vnc客戶端將鼠標事件發送到服務器。有開源的vnc服務器可以做到這一點,所以最好的辦法是閱讀一個源代碼。 – 2010-04-29 02:34:41