我正在嘗試在Matlab中對康威的生活遊戲進行編碼,但是一直在出錯。我沒有得到一個錯誤,所以我不知道我做錯了什麼,它只是沒有做任何事情。我認爲這個問題可能與計算單元格有關(檢查鄰居的數量)或增加矩陣邊界單元格上的規則。這個Matlab的生命遊戲出現了什麼問題?
這裏是我的代碼:
TIME = 10;
pulsar; % creates begin matrix X
life{1} = X;
life = {}; % create list 'life'
numrows = size(X,1); % calculate number of rows
numcolumns = size(X,2); % calculate number of columns
current = X; % make seed the first current(matrix you are starting off with in each step)
for i = 0:TIME; % determine amount of times the loop will run
nextnext = X; % create "nextnext" matrix to implement the rules of the game on (copy of X)
for row = 2:numrows-1; % for each row
for column = 2:numcolumns-1; % for each column
east_of_row = column + 1; % define how to count the cell right of target cell
west_of_row = column - 1; % define how to count the cell left of target cell
north_of_column = row - 1; % define how to count the cell north of target cell
south_of_column = row + 1; % define how to count the cell south of target cell
% count neighboring cells:
neighbors = 0; % start counter 'neighbors' with 0
while east_of_row <= size(X),
west_of_row <= size(X);,
north_of_column <= size(X);,
south_of_column <= size(X);
if current(row,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(row,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(north_of_column,column) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(south_of_column,column) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(south_of_column,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(north_of_column,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(north_of_column,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
if current(south_of_column,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
while east_of_row == 0,west_of_row == 0;,north_of_column == 0;,south_of_column == 0;
if current row,east_of_row ~= 0;
if current(row,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current row,west_of_row ~= 0;
if current(row,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current north_of_column,column ~= 0;
if current(north_of_column,column) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current south_of_column,column ~= 0;
if current(south_of_column,column) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current south_of_column,east_of_row ~= 0;
if current(south_of_column,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current north_of_column,east_of_row ~= 0;
if current(north_of_column,east_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current north_of_column,west_of_row ~= 0;
if current(north_of_column,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
if current south_of_column,west_of_row ~= 0;
if current(south_of_column,west_of_row) == 1 % if neighboring cell has a value of 1
neighbors + 1; % add 1 to neighbors
end
end
end
neigbors
% rules of the game:
if current(row,column) == 1 % in case a target cell has a value of 1:
if neighbors < 2 % if the number of neighbors is smaller than 2
nextnext(row,column) = 0; % value of target cell gets 0 in nextnext
end
if neighbors == 2 , neighbors == 3 % if the number of neighbors is 2 or 3
nextnext(row,column) = 1; % value of target cell stays 1 in nextnext
end
if neighbors > 3 % if the number of neigbors is higher than 3
nextnext(row,column) = 0; % value of target cell gets 0 in nextnext
end
end
if current (row,column) == 0 % in case a target cell has a value of 0:
if neighbors == 3 % if the number of neighbors is 3
nextnext(row,column) = 1; % value of target cell gets 1 in nextnext
end
if neighbors ~= 3 % if the number of neigbors isn't 3
nextnext(row,column) = 0; % value of target cell stays 0 in nextnext
end
end
end
end
current = nextnext; % make nextnext matrix the current matrix for the next step
life{TIME+1} = nextnext; % add matrix to list 'life
end
show(life);
你見過生活的tweetable MATLAB遊戲? 's = [1 1 1]'; n = @(a)conv2(s,s',1 * a,'same') - a; (a)n(a)== 2&a | n(a)== 3; a = rand(128)> 0.8; for ii = 1:500,spy(a); drawnow; a = lf(a); end'它甚至包含圖形!感謝Matt McDonnell。 – 2013-03-13 01:21:15
@SamRoberts - 非常好:-) – Shai 2013-03-13 06:37:17
@SamRoberts [this one](http://stackoverflow.com/a/3514906/52738)? ;) – gnovice 2013-12-11 20:20:14