我創建了一個節拍器程序,並且for循環正在執行比它應該的+1倍。java - for循環執行的次數比它應該多 - 節拍器程序
public class Tempo {
String file;
int bpm;
public Tempo(int bpm, String file){
this.bpm=bpm;
this.file=file;
}
public void tempoPlay() throws InterruptedException{
new Play(file).start();
Thread.sleep(60000/bpm);
}
public static void main(String[] args) throws InterruptedException {
Tempo t = new Tempo(120, "C:\\Users\\Korisnik\\Desktop\\dome3.wav");
for(int i=0;i<20;i++){
t.tempoPlay();
}
}
}
第一個節拍後面緊接着第二個節拍,但後來它變得聽起來很合規。我數了21個節拍,但它應該發揮20 這裏的遊戲類:
import java.io.File;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.FloatControl;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.SourceDataLine;
import javax.sound.sampled.UnsupportedAudioFileException;
class Play extends Thread {
private String filename;
private Position curPosition;
private final int EXTERNAL_BUFFER_SIZE = 524288; // 128Kb
enum Position {
LEFT, RIGHT, NORMAL
};
public Play(String wavfile) {
filename = wavfile;
curPosition = Position.NORMAL;
}
public Play(String wavfile, Position p) {
filename = wavfile;
curPosition = p;
}
@Override
public void run() {
File soundFile = new File(filename);
if (!soundFile.exists()) {
System.err.println("Wave file not found: " + filename);
return;
}
AudioInputStream audioInputStream = null;
try {
audioInputStream = AudioSystem.getAudioInputStream(soundFile);
} catch (UnsupportedAudioFileException e1) {
e1.printStackTrace();
return;
} catch (IOException e1) {
e1.printStackTrace();
return;
}
AudioFormat format = audioInputStream.getFormat();
SourceDataLine auline = null;
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
try {
auline = (SourceDataLine) AudioSystem.getLine(info);
auline.open(format);
} catch (LineUnavailableException e) {
e.printStackTrace();
return;
} catch (Exception e) {
e.printStackTrace();
return;
}
if (auline.isControlSupported(FloatControl.Type.PAN)) {
FloatControl pan = (FloatControl) auline
.getControl(FloatControl.Type.PAN);
if (curPosition == Position.RIGHT) {
pan.setValue(1.0f);
} else if (curPosition == Position.LEFT) {
pan.setValue(-1.0f);
}
}
auline.start();
int nBytesRead = 0;
byte[] abData = new byte[EXTERNAL_BUFFER_SIZE];
try {
while (nBytesRead != -1) {
nBytesRead = audioInputStream.read(abData, 0, abData.length);
if (nBytesRead >= 0) {
auline.write(abData, 0, nBytesRead);
}
}
} catch (IOException e) {
e.printStackTrace();
return;
} finally {
auline.drain();
auline.close();
}
}
}
1)我建議爲此使用'Clip'。它具有方便的方法,如['loop(int)'](http://docs.oracle.com/javase/7/docs/api/javax/sound/sampled/Clip.html#loop%28int%29) 2)如果一個方法需要一個'File',在簽名中指定一個'File'並且用它來完成,傳遞圍繞代表文件路徑的字符串導致混淆不清。 3)但是,除非你從用戶那裏獲得聲音(不太可能),否則該剪輯需要在運行時由'URL'引用。 –
我運行了你的程序,在run(init/end)中添加了幾個'System.out.prints',並且在對輸出進行排序並計算了行號之後,我得到了20個對'run()'的調用,除此之外,使用不同的wav文件(具有不同的睡眠時間,可以使播放足夠快)我可以清楚地聽到正在播放的文件20次。你完全確定有21場比賽嗎? – higuaro