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我想在每秒鐘(隨機)更改氣球的位置。我寫了這段代碼:如何在LIBGDX中設置計時器
public void render() {
int initialDelay = 1000; // start after 1 seconds
int period = 1000; // repeat every 1 seconds
Timer timer = new Timer();
TimerTask task = new TimerTask() {
public void run() {
rand_x = (r.nextInt(1840));
rand_y = (r.nextInt(1000));
balloon.x = rand_x;
balloon.y = rand_y;
System.out.println("deneme");
}
};
timer.schedule(task, initialDelay, period);
Gdx.gl.glClearColor(56, 143, 189, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
batch.setProjectionMatrix(camera.combined);
batch.begin();
batch.draw(balloon, balloon_rec.x, balloon_rec.y);
batch.end();
}
initialDelay正在工作。當我運行程序時,氣球的位置在1秒後發生變化。但時期不起作用。哪裏有問題?
謝謝你,它的工作:) – user5535577
很高興幫助:) – Hllink