我有,我確認我把這個方法之前不存在的文件目錄下的文件:如何從文檔目錄加載CCSpriteBatchNode?
CCSpriteBatchNode *batchNode = [[CCSpriteBatchNode alloc] initWithFile:filePath capacity:9];
報告的錯誤是:
-[CCFileUtils fullPathFromRelativePath:resolutionType:] : cocos2d: Warning: File not found: decompressed_file.png
cocos2d: CCTexture3d: Can't create Texture. cgImage is nil;
使用cocos2d的2.0