使用下面的代碼(改編自Example #2 here)調整圖像大小以保持縱橫比。但是我一直在調整大小的圖像周圍出現白色邊框。我做錯了什麼。調整圖像大小保持高寬比白線邊框
Bitmap ResizekeepAspectRatio(Bitmap imgPhoto, int Width, int Height)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width/(float)sourceWidth);
nPercentH = ((float)Height/(float)sourceHeight);
if (nPercentH < nPercentW)
{
nPercent = nPercentH;
destX = System.Convert.ToInt16((Width -
(sourceWidth * nPercent))/2);
}
else
{
nPercent = nPercentW;
destY = System.Convert.ToInt16((Height -
(sourceHeight * nPercent))/2);
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height,
PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution,
imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.Clear(Color.White);
grPhoto.InterpolationMode =
InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
UPDATE:
樣本調整後的圖像
放大中在角落顯露白色邊框
'float'可能是導致計算爲1個像素短。更改'float'爲'double' –
@BarmakShemirani謝謝...其實下面的答案解決了這個問題.. – techno