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我有一個drawRect方法內的for循環,它繪製了多個圓圈來填充屏幕。我試圖讓它每個圈都有一個新的隨機筆畫。出於某種原因沒有出現。這裏是我的randomColor方法:爲什麼這種隨機顏色方法不起作用?
-(UIColor *) randomColor
{
int red, green, blue, alpha;
red = arc4random_uniform(255);
green = arc4random_uniform(255);
blue = arc4random_uniform(255);
alpha = arc4random_uniform(255);
UIColor *colorToReturn = [[UIColor alloc] initWithRed:red green:green blue:blue alpha:alpha];
return colorToReturn;
}
,我嘗試在這裏實現它:
-(void) drawRect:(CGRect)rect
{
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGRect bounds = [self bounds];
// Firgure out the center of the bounds rectangle
CGPoint center;
center.x = bounds.origin.x + bounds.size.width/2.0;
center.y = bounds.origin.y + bounds.size.height/2.0;
// The radius of the circle should be nearly as big as the view
float maxRadius = hypot(bounds.size.width, bounds.size.height)/2.0;
// The thickness of the line should be 10 points wide
CGContextSetLineWidth(ctx, 10);
// The color of the line should be gray (red/green/blue = 0.6, alpha = 1.0)
// CGContextSetRGBStrokeColor(ctx, 0.6, 0.6, 0.6, 1.0);
// The same as
// [[UIColor colorWithRed:0.6 green:0.6 blue:0.6 alpha:1.0] setStroke];
// The same as
// [[UIColor redColor] setStroke];
// Draw concentric circles from the outside in
for (float currentRadius = maxRadius; currentRadius > 0; currentRadius -= 20) {
// Add a path to the context
CGContextAddArc(ctx, center.x, center.y, currentRadius, 0.0, M_PI * 2.0, YES);
[[self randomColor] setStroke];
// Perform drawing instructions; removes path
CGContextStrokePath(ctx);
}
哇,這很容易。謝謝! –