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簡單的問題給你所有(希望)。我在C#中製作了一個畫布,這個畫布中有形狀。現在我想把這個畫布的形狀保存爲一個.svg文件來用於其他的事情。那麼,我怎樣才能把這個畫布保存到一個svg文件?將畫布保存到SVG
希望你能幫上忙。
簡單的問題給你所有(希望)。我在C#中製作了一個畫布,這個畫布中有形狀。現在我想把這個畫布的形狀保存爲一個.svg文件來用於其他的事情。那麼,我怎樣才能把這個畫布保存到一個svg文件?將畫布保存到SVG
希望你能幫上忙。
你不能直接和Microsoft類做這個。你應該創建你自己的班級來做到這一點。
這只是一個例子,是不適合你使用,但有利於你的例子:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Windows;
using System.IO;
using System.Windows.Media;
namespace Render
{
public class SVGRenderer : IRenderContext
{
public bool Absolute { get { return true; } }
public double Width { get; private set; }
public double Height { get; private set; }
public MemoryStream SVGDocument { get; private set; }
private XmlTextWriter Writer { get { return m_writer; } }
private XmlTextWriter m_writer;
/// <summary>
/// Creates a new SVGRenderer, which will produce an output SVG with the specified width and height.
/// </summary>
/// <param name="width">Width of the output SVG.</param>
/// <param name="height">Height of the output SVG.</param>
public SVGRenderer(double width, double height)
{
SVGDocument = new MemoryStream();
m_writer = new XmlTextWriter(SVGDocument, Encoding.UTF8);
m_writer.Formatting = Formatting.Indented;
this.Width = width;
this.Height = height;
}
public void Begin()
{
string cdlibraryVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
Writer.WriteStartDocument();
Writer.WriteComment(" Generator: " + (IO.ApplicationInfo.FullName != null ? IO.ApplicationInfo.FullName : "") + ", cdlibrary.dll " + cdlibraryVersion + " ");
Writer.WriteDocType("svg", "-//W3C//DTD SVG 1.1//EN", "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd", null);
Writer.WriteStartElement("svg", "http://www.w3.org/2000/svg");
Writer.WriteAttributeString("version", "1.1");
Writer.WriteAttributeString("width", this.Width.ToString());
Writer.WriteAttributeString("height", this.Height.ToString());
}
public void End()
{
Writer.WriteEndDocument();
Writer.Flush();
}
public void StartSection(object tag)
{
// Do nothing.
}
public void DrawLine(Point start, Point end, double thickness)
{
m_writer.WriteStartElement("line");
m_writer.WriteAttributeString("x1", start.X.ToString());
m_writer.WriteAttributeString("y1", start.Y.ToString());
m_writer.WriteAttributeString("x2", end.X.ToString());
m_writer.WriteAttributeString("y2", end.Y.ToString());
m_writer.WriteAttributeString("style", "stroke:rgb(0,0,0);stroke-linecap:square;stroke-width:" + thickness.ToString());
m_writer.WriteEndElement();
}
public void DrawRectangle(Point start, Size size, double thickness, bool fill = false)
{
m_writer.WriteStartElement("rect");
m_writer.WriteAttributeString("x", start.X.ToString());
m_writer.WriteAttributeString("y", start.Y.ToString());
m_writer.WriteAttributeString("width", size.Width.ToString());
m_writer.WriteAttributeString("height", size.Height.ToString());
m_writer.WriteAttributeString("style", "fill-opacity:0;stroke:rgb(0,0,0);stroke-width:" + thickness.ToString());
m_writer.WriteEndElement();
}
public void DrawEllipse(Point centre, double radiusX, double radiusY, double thickness, bool fill = false)
{
string fillOpacity = ((fill ? 255f : 0f)/255f).ToString();
m_writer.WriteStartElement("ellipse");
m_writer.WriteAttributeString("cx", centre.X.ToString());
m_writer.WriteAttributeString("cy", centre.Y.ToString());
m_writer.WriteAttributeString("rx", radiusX.ToString());
m_writer.WriteAttributeString("ry", radiusY.ToString());
m_writer.WriteAttributeString("style", String.Format("fill-opacity:" + fillOpacity + ";fill:rgb({0},{1},{2});stroke:rgb(0,0,0);stroke-width:" + thickness.ToString(), 0, 0, 0));
m_writer.WriteEndElement();
}
public void DrawPath(Point start, IList<IPathCommand> commands, double thickness, bool fill = false)
{
string data = "M " + start.X.ToString() + "," + start.Y.ToString();
Point last = new Point(0, 0);
foreach (IPathCommand pathCommand in commands)
{
data += " " + pathCommand.Shorthand(start, last);
last = new Point(pathCommand.End.X, pathCommand.End.Y);
}
string fillOpacity = ((fill ? 255f : 0f)/255f).ToString();
m_writer.WriteStartElement("path");
m_writer.WriteAttributeString("d", data);
m_writer.WriteAttributeString("style", "fill-opacity:" + fillOpacity + ";fill:rgb(0,0,0);stroke:rgb(0,0,0);stroke-width:" + thickness.ToString());
m_writer.WriteEndElement();
}
public void DrawText(Point anchor, TextAlignment alignment, IEnumerable<TextRun> textRuns, Brush bru = null)
{
m_writer.WriteStartElement("text");
m_writer.WriteAttributeString("x", anchor.X.ToString());
m_writer.WriteAttributeString("y", anchor.Y.ToString());
string textAnchor = "start";
if (alignment == TextAlignment.BottomCentre || alignment == TextAlignment.CentreCentre || alignment == Render.TextAlignment.TopCentre)
textAnchor = "middle";
else if (alignment == TextAlignment.BottomRight || alignment == TextAlignment.CentreRight || alignment == Render.TextAlignment.TopRight)
textAnchor = "end";
string dy = "-0.3em";
if (alignment == TextAlignment.CentreCentre || alignment == TextAlignment.CentreLeft || alignment == TextAlignment.CentreRight)
dy = ".3em";
else if (alignment == TextAlignment.TopCentre || alignment == TextAlignment.TopLeft || alignment == TextAlignment.TopRight)
dy = "1em";
m_writer.WriteAttributeString("style", "font-family:Arial;font-size:" + textRuns.FirstOrDefault().Formatting.Size.ToString() + ";text-anchor:" + textAnchor);
m_writer.WriteAttributeString("dy", dy);
foreach (TextRun run in textRuns)
{
if (run.Formatting.FormattingType != TextRunFormattingType.Normal)
m_writer.WriteStartElement("tspan");
if (run.Formatting.FormattingType == TextRunFormattingType.Subscript)
{
m_writer.WriteAttributeString("baseline-shift", "sub");
m_writer.WriteAttributeString("style", "font-size:0.8em");
}
else if (run.Formatting.FormattingType == TextRunFormattingType.Superscript)
{
m_writer.WriteAttributeString("baseline-shift", "super");
m_writer.WriteAttributeString("style", "font-size:0.8em");
}
m_writer.WriteString(run.Text);
if (run.Formatting.FormattingType != TextRunFormattingType.Normal)
m_writer.WriteEndElement();
}
m_writer.WriteEndElement();
}
}
}
希望幫助您
什麼是「畫布C#」? –
WPF(我猜是你正在使用的)沒有得到.svg支持。 – Pikoh
是的,我正在使用WPF。但是,如果沒有.svg支持,我有沒有辦法使用c#將它保存爲.svg? – Patrick