0
我有一個項目(一個矩形),可以通過網格的不同位置移動(見下面的代碼)。QML拖放網格
決定矩形是在一個單元格還是另一個單元格中的參考是矩形的左上角(x = 0; y = 0)。我想引用是矩形的中心。有任何想法嗎?
找到下面的代碼:
import QtQuick 2.5
import QtPositioning 5.5
import QtLocation 5.6
import QtGraphicalEffects 1.0
import QtQml 2.2
import QtQuick.Controls 1.0
Rectangle{
id: mainContainer
width:800; height:width
color: "red"
Grid {
id:gridA
anchors.centerIn: parent
width: parent.width; height:width;
columns: 2; rows: 2; spacing: 2
verticalItemAlignment: Grid.AlignHCenter
horizontalItemAlignment: Grid.AlignVCenter
Repeater {
id:cells
model: gridA.columns*gridA.rows
property int draggedItemIndex: -1
Rectangle {
width: gridA.width/gridA.columns; height: gridA.height/gridA.rows
color: "white"
DropArea {
id: dragTarget
property alias dropProxy: dragTarget
anchors.fill: parent
keys: [ "KEY_A" ]
Rectangle {
id: dropRectangle
anchors.fill: parent
states: [
State {
when: dragTarget.containsDrag
PropertyChanges { target: dropRectangle; color: "grey"}
PropertyChanges { target: cells; draggedItemIndex: index}
}
]
}
}
}
}
}
Rectangle{
id: icon
property var draggedIndex: 0
width: parent.width/3; height:width
color:"blue"
Drag.active: dragArea.drag.active
Drag.keys: [ "KEY_A" ]
MouseArea {
id: dragArea
anchors.fill: parent
drag.target: icon
cursorShape: drag.active ? Qt.ClosedHandCursor : Qt.OpenHandCursor
onReleased: {
console.log("Drag: " + cells.draggedItemIndex)
if (cells.draggedItemIndex != icon.draggedIndex) {
icon.draggedIndex = cells.draggedItemIndex
cells.draggedItemIndex = -1
}
icon.x = cells.itemAt(icon.draggedIndex).x
icon.y = cells.itemAt(icon.draggedIndex).y
}
}
}
}
Thanks!我沒有看到它:) – laurapons