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與2D精靈,我可以很容易地翻轉/與LibGDX翻轉ModelInstance
batch.draw(reg.getTexture(), position.x, position.y, origin.x, origin.y, dimension.x, dimension.y, scale.x, scale.y,
rotation, reg.getRegionX(), reg.getRegionY(), reg.getRegionWidth(), reg.getRegionHeight(),
**/*FLIP HERE*/**,
false);
鏡雪碧我已經通過3D建模,存儲在ModelInstance創建G3DB格式的2D模型行走對象,你能告訴我如何翻轉它?或者我應該爲每一個行走方向(左/右)
謝謝