2013-11-20 324 views
0

你好,我想添加一個紋理到遊戲中,我剛剛開始創建,我不斷收到錯誤,我只是想知道是否有人可以提供幫助。 錯誤指向這個.java文件並且代碼如下。 package com.mime.minefront.graphics;在java中渲染圖像

import java.awt.image.BufferedImage; 
import javax.imageio.ImageIO; 

public class Texture { 

public static Render floor = loadBitmap("\textures.textures/floor.png"); 

public static Render loadBitmap(String fileName) { 
    try { 
     BufferedImage image = ImageIO.read(Texture.class.getResource(fileName)); 
     int width = image.getWidth(); 
     int height = image.getHeight(); 
     Render result = new Render(width, height); 
     image.getRGB(0, 0, width, height, result.pixels, 0, width); 
     return result; 
    } catch (Exception e) { 
     System.out.println("CRASH!"); 
     throw new RuntimeException(e); 

    } 
} 

} 

而錯誤列表是。

Exception in thread "Thread-2" java.lang.ExceptionInInitializerError 
at com.mime.minefront.graphics.Render3D.floor(Render3D.java:42) 
at com.mime.minefront.graphics.Screen.render(Screen.java:28) 
at com.mime.minefront.Display.render(Display.java:144) 
at com.mime.minefront.Display.run(Display.java:112) 
at java.lang.Thread.run(Thread.java:724) 
Caused by: java.lang.RuntimeException: java.lang.IllegalArgumentException: input ==    null! 
at com.mime.minefront.graphics.Texture.loadBitmap(Texture.java:20) 
at com.mime.minefront.graphics.Texture.<clinit>(Texture.java:8) 
... 5 more 
Caused by: java.lang.IllegalArgumentException: input == null! 
at javax.imageio.ImageIO.read(ImageIO.java:1388) 
at com.mime.minefront.graphics.Texture.loadBitmap(Texture.java:12) 
... 6 more 
+0

爲什麼人們很難大寫* i *,簡單的懶惰。 – ChiefTwoPencils

回答

0

您指定的資源"\textures.textures/floor.png"找不到JVM定位的資源。

資源路徑不應該使用"\",而應該使用"/"而不是絕對路徑。