我正在嘗試使用SDL。我在/Library/Frameworks
中有一個名爲SDL2.framework
的文件夾。我想在我的項目中包含文件SDL.h
。我該怎麼做呢?我的代碼如下所示:如何在MAC中的/ Library/Framework文件夾中包含C++文件
// Example program:
// Using SDL2 to create an application window
#include <SDL.h>
#include <stdio.h>
int main(int argc, char* argv[]) {
SDL_Window *window; // Declare a pointer
SDL_Init(SDL_INIT_VIDEO); // Initialize SDL2
// Create an application window with the following settings:
window = SDL_CreateWindow(
"An SDL2 window", // window title
SDL_WINDOWPOS_UNDEFINED, // initial x position
SDL_WINDOWPOS_UNDEFINED, // initial y position
640, // width, in pixels
480, // height, in pixels
SDL_WINDOW_OPENGL // flags - see below
);
// Check that the window was successfully made
if (window == NULL) {
// In the event that the window could not be made...
printf("Could not create window: %s\n", SDL_GetError());
return 1;
}
// The window is open: enter program loop (see SDL_PollEvent)
SDL_Delay(3000); // Pause execution for 3000 milliseconds, for example
// Close and destroy the window
SDL_DestroyWindow(window);
// Clean up
SDL_Quit();
return 0;
}
我得到的錯誤是:
Aarons-MacBook-Air:SDL aaron$ g++ main.cpp
main.cpp:4:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^1 error generated.
如何正確包括SDL文件?這裏面SDL2.framework
,headers
,SDL.h
...
你的架構添加到項目中? –
我正在使用VIM。沒有什麼可以添加到它。整個代碼庫如上所示。我試圖不使用任何種類的XCODE或其他建築工具。試圖在命令行中使用g ++構建。 @Grady播放器 – ILikeTurtles
@GradyPlayer嘗試添加到此。 – ILikeTurtles