至於其他的建議,你應該創建Point
類:
public partial class Point
{
public int X { get; set; }
public int Y { get; set; }
public Point(int x, int y)
{
this.X = x;
this.Y = y;
}
}
而且,我們的封裝用於計算距離和總成本的功能:
public partial class Point
{
public static int CalculateDistance(Point p0, Point p1)
{
return Math.Max(
Math.Abs(p0.X - p1.X),
Math.Abs(p0.Y - p1.Y)
);
}
}
public static class PointExtensions
{
public static int GetTotalCost(this IEnumerable<Point> source)
{
return source
.Zip(source.Skip(1), Point.CalculateDistance)
.Sum();
}
}
最後,將需要另一種擴展方法來創建「所有可能的組合」:
public static class PermutationExtensions
{
public static IEnumerable<IEnumerable<T>> GetPermutations<T>(this IEnumerable<T> source)
{
if (source == null || !source.Any())
throw new ArgumentNullException("source");
var array = source.ToArray();
return Permute(array, 0, array.Length - 1);
}
private static IEnumerable<IEnumerable<T>> Permute<T>(T[] array, int i, int n)
{
if (i == n)
yield return array.ToArray();
else
{
for (int j = i; j <= n; j++)
{
array.Swap(i, j);
foreach (var permutation in Permute(array, i + 1, n))
yield return permutation.ToArray();
array.Swap(i, j); //backtrack
}
}
}
private static void Swap<T>(this T[] array, int i, int j)
{
T temp = array[i];
array[i] = array[j];
array[j] = temp;
}
}
從Listing all permutations of a string/integer源,適於更LINQ友好
用法:
void Main()
{
var list = new List<Point>
{
new Point(1, 2),
new Point(1, 1),
new Point(1, 3),
};
// result: Point[] (3 items) : (1, 1), (1, 2), (1,3)
list.GetPermutations()
.OrderBy(x => x.GetTotalCost())
.First();
}
編輯:由於@EricLippert指出,source.OrderBy(selector).First()
有一些額外開銷。這下面這個問題擴展方法處理:
public static class EnumerableExtensions
{
public static T MinBy<T, TKey>(this IEnumerable<T> source, Func<T, TKey> keySelector, IComparer<TKey> comparer = null)
{
IEnumerator<T> etor = null;
if (source == null || !(etor = source.GetEnumerator()).MoveNext())
throw new ArgumentNullException("source");
if (keySelector == null)
throw new ArgumentNullException("keySelector");
var min = etor.Current;
var minKey = keySelector(min);
comparer = comparer ?? Comparer<TKey>.Default;
while (etor.MoveNext())
{
var key = keySelector(etor.Current);
if (comparer.Compare(key, minKey) < 0)
{
min = etor.Current;
minKey = key;
}
}
return min;
}
}
而且,我們可以重寫上面的解決方案爲:
list.GetPermutations().MinBy(x => x.GetTotalCost())
是給定的公式只是一個例子或*真正*公式。 –
@WillemVanOnsem它是我需要使用的真正公式。 –
使用回溯遞歸算法。 – jdweng