我正在命令行中玩雙棋棋局遊戲。我爲每一種類型的棋子和一個板類都有一堂課。董事會類看起來是這樣的:使用其他對象反序列化它的對象
class Board
attr_accessor :board, :choice
def initialize
@board = Array.new(8){Array.new(8," ")}
@choice = choice
end
end
我的其他類是這樣的:
class Bishop
attr_accessor :x_position, :y_position, :piece, :color, :counter, :moves
def initialize(position,boolean)
@x_position = position[0]
@y_position = position[1]
@piece = boolean ? "♝" : "♗"
@color = boolean ? "white" : "black"
@counter = 0
@moves = [[+1,-1],
[+1,+1],
[-1,+1],
[-1,-1]]
end
我說我的作品與板這樣的:
@board[0][0] = Rook.new([0,0],false)
這些都是我的方法序列化和反序列化數據:
def to_json
JSON.generate({board: @board})
end
def save_game(string)
File.open("saved.json", "w") do |game_file|
game_file.write(string)
end
end
def load_game
game_file = File.read("saved.json")
data = JSON.parse(game_file)
@board = data["board"]
end
保存後,saved.json文件看起來像這樣:
{"board":[[" ","#<Knight:0x00000000e4fc28>","#<Bishop:0x00000000e4fa20>","#<Queen:0x00000000e4f890>","#<King:0x00000000e4f610>","#<Bishop:0x00000000e4f3e0>","#<Knight:0x00000000e4f278>","#<Rook:0x00000000e4e1c0>"],[" "," "," "," "," "," "," "," "],[" "," "," "," "," "," "," "," "],[" "," "," "," "," "," "," "," "],[" "," "," "," "," "," "," "," "],[" "," "," "," "," "," "," "," "],[" "," "," "," "," "," "," "," "],["#<Rook:0x00000000e4fd90>","#<Knight:0x00000000e4ed78>","#<Bishop:0x00000000e4eb70>","#<Queen:0x00000000e4ea08>","#<King:0x00000000e4e7b0>","#<Bishop:0x00000000e4e580>","#<Knight:0x00000000e4e3f0>"," "]]}
當我嘗試加載回數據,顯示板上的方法拋出這個錯誤:
0 1 2 3 4 5 6 7
+----+----+----+----+----+----+----+----+
0| /home/jacob/Desktop/chess/board.rb:30:in `block (2 levels) in display': undefined method `piece' for "#<Knight:0x00000000e4fc28>":String (NoMethodError)
from /home/jacob/Desktop/chess/board.rb:27:in `each'
from /home/jacob/Desktop/chess/board.rb:27:in `each_with_index'
from /home/jacob/Desktop/chess/board.rb:27:in `block in display'
from /home/jacob/Desktop/chess/board.rb:20:in `each'
from /home/jacob/Desktop/chess/board.rb:20:in `each_with_index'
它看起來像我問題是對象以字符串的形式返回?
我的顯示方法:
def display
axis = 0
print " 0 1 2 3 4 5 6 7"
@board.each_with_index do |row,index|
print "\n"
@draw = " +----+----+----+----+----+----+----+----+"
puts @draw
print axis
axis +=1
if index.even?
row.each_with_index do|column,i|
if i.odd?
if column != " "
print "|"+" #{column.piece} ".bruno
else print "|"+" #{column} ".bruno
end
else
if column != " "
print "|"+" #{column.piece} "
else print "|"+" #{column} "
end
end
end
else
row.each_with_index do|column,j|
if j.even?
if column != " "
print "|"+" #{column.piece} ".bruno
else print "|"+" #{column} ".bruno
end
else
if column != " "
print "|"+" #{column.piece} "
else print "|"+" #{column} "
end
end
end
end
print "|"
end
print "\n"
print @draw
end
哪個部分屬於哪個文件?沒有它,我們不能跟蹤回溯。而且你所顯示的那個地方沒有任何地方叫'piece',這是導致錯誤的原因。 – sawa
件是每種類型的件類中的一個實例。 –