當前在我的render()
背景顏色設置爲白色,但是當我將其更改爲白色時,根本看不到我的效果。如何在白色背景上顯示Libgdx粒子效果?
我想知道是否有我需要啓用的選項或我可能錯過的一行代碼?
public void render(float delta) {
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
batch.begin();
effect.update(delta);
effect.draw(batch);
batch.end();
}
//這裏就是.P文件
Untitled
- Delay -
active: false
- Duration -
lowMin: 3000.0
lowMax: 3000.0
- Count -
min: 0
max: 200
- Emission -
lowMin: 0.0
lowMax: 0.0
highMin: 250.0
highMax: 250.0
relative: false
scalingCount: 1
scaling0: 1.0
timelineCount: 1
timeline0: 0.0
- Life -
lowMin: 0.0
lowMax: 0.0
highMin: 500.0
highMax: 1000.0
relative: false
scalingCount: 3
scaling0: 1.0
scaling1: 1.0
scaling2: 0.3
timelineCount: 3
timeline0: 0.0
timeline1: 0.66
timeline2: 1.0
- Life Offset -
active: false
- X Offset -
active: false
- Y Offset -
active: false
- Spawn Shape -
shape: point
- Spawn Width -
lowMin: 0.0
lowMax: 0.0
highMin: 0.0
highMax: 0.0
relative: false
scalingCount: 1
scaling0: 1.0
timelineCount: 1
timeline0: 0.0
- Spawn Height -
lowMin: 0.0
lowMax: 0.0
highMin: 0.0
highMax: 0.0
relative: false
scalingCount: 1
scaling0: 1.0
timelineCount: 1
timeline0: 0.0
- Scale -
lowMin: 0.0
lowMax: 0.0
highMin: 32.0
highMax: 32.0
relative: false
scalingCount: 1
scaling0: 1.0
timelineCount: 1
timeline0: 0.0
- Velocity -
active: true
lowMin: 0.0
lowMax: 0.0
highMin: 30.0
highMax: 300.0
relative: false
scalingCount: 1
scaling0: 1.0
timelineCount: 1
timeline0: 0.0
- Angle -
active: true
lowMin: 90.0
lowMax: 90.0
highMin: 45.0
highMax: 135.0
relative: false
scalingCount: 3
scaling0: 1.0
scaling1: 0.0
scaling2: 0.0
timelineCount: 3
timeline0: 0.0
timeline1: 0.5
timeline2: 1.0
- Rotation -
active: false
- Wind -
active: false
- Gravity -
active: false
- Tint -
colorsCount: 3
colors0: 1.0
colors1: 0.12156863
colors2: 0.047058824
timelineCount: 1
timeline0: 0.0
- Transparency -
lowMin: 0.0
lowMax: 0.0
highMin: 1.0
highMax: 1.0
relative: false
scalingCount: 4
scaling0: 0.0
scaling1: 1.0
scaling2: 0.75
scaling3: 0.0
timelineCount: 4
timeline0: 0.0
timeline1: 0.2
timeline2: 0.8
timeline3: 1.0
- Options -
attached: false
continuous: false
aligned: false
additive: true
behind: false
- Image Path -
particle.png
不知道如何使.pfile看這樣的代碼道歉:(在你的粒子效果
顯示渲染代碼,否則我們不能幫助 – BennX
將其添加到問題中,請添加effect.p或向我們展示它是哪種效果,如果它很透明或甚至是白色,您將看不到它。該代碼很好。 – BennX
因此,我沒有看到.p文件中的任何選項,它們會讓我在白色背景上顯示粒子效果? – user3197976