3
我可以創建使用下面的代碼IWICBitmap一個ID2D1RenderTarget ...如何爲IWICBitmap創建ID2D1DeviceContext? (對於C++ Metro應用)
D2D1_FACTORY_OPTIONS options;
ZeroMemory(&options, sizeof(D2D1_FACTORY_OPTIONS));
#if defined(_DEBUG)
// If the project is in a debug build, enable Direct2D debugging via SDK Layers
options.debugLevel = D2D1_DEBUG_LEVEL_INFORMATION;
#endif
ThrowIfFailed(D2D1CreateFactory(
D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory1),
&options,
&m_d2dFactory
));
D2D1_RENDER_TARGET_PROPERTIES props;
props = D2D1::RenderTargetProperties();
m_d2dFactory->CreateWicBitmapRenderTarget(m_pTheBitmap.Get(), &props, &m_target);
但是,如果我想ID2D1Effect適用於該位圖,我能做到這一點只有當我有ID2D1DeviceContext。如何獲得IWICBitmap的ID2D1DeviceContext?
這對我有效!謝謝! – Litherum 2018-02-07 09:36:45