或多或少一樣的,你是否會決定鍵入std::string
或(const
)std::string&
。也就是說,無論您想要複製對象還是對其進行引用。
std::vector<int> my_vector{ 1, 2, 3, 4, 5 };
int copy = my_vector[ 0 ];
int& reference = my_vector[ 0 ];
++copy;
std::cerr << my_vector[ 0 ] << '\n'; // Outputs '1', since the copy was incremented, not the original object itself
++reference;
std::cerr << my_vector[ 0 ] << '\n'; // Outputs '2', since a reference to the original object was incremented
// For each 'n' in 'my_vector', taken as a copy
for(auto n : my_vector)
{
// The copy ('n') is modified, but the original remains unaffected
n = 123;
}
// For each 'n' in 'my_vector', taken as a reference
for(auto& n : my_vector)
{
// The original is incremented by 42, since 'n' is a reference to it
n += 42;
}
// At this point, 'my_vector' contains '{ 44, 44, 45, 46, 47 }'
只要你只*閱讀*的價值,不應該有一個副本,並@ sp2danny參考 – sp2danny
太大的區別:對於短小的對象,如'int's,採取參考實際上可以降低性能。 – 3442