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我想在我的路徑中使用C#代碼和WPF動畫3點。在WPF中的路徑動畫點
我很親密,雖然我覺得代碼很混亂。
現在的一個問題是,當我爲三點中的第一點設置動畫時,它看起來像是畫出了一條行進線。
下面是它是什麼做的兩種狀態的鏈接:http://imgur.com/a/mlYPs
當動畫的箭頭左方向指向,你看到在頂部的額外線。
public class SlideOutButton : ContentControl
{
Path _arrowPath;
PathSegmentCollection _pathSegments;
public SlideOutButton(double strokeThickness = 1.0d)
{
_arrowPath = new Path();
PathGeometry pathGeo = new PathGeometry();
PathFigure figure = new PathFigure();
_pathSegments = new PathSegmentCollection();
_pathSegments.Add(new LineSegment(new Point(0, 0), true));
_pathSegments.Add(new LineSegment(new Point(2, 3), true));
_pathSegments.Add(new LineSegment(new Point(0, 6), true));
figure.Segments = _pathSegments;
pathGeo.Figures.Add(figure);
_arrowPath.Data = pathGeo;
_arrowPath.Stroke = Brushes.Black;
_arrowPath.StrokeThickness = strokeThickness;
_arrowPath.Stretch = Stretch.Uniform;
this.Content = _arrowPath;
this.PreviewMouseLeftButtonUp += SlideOutButton_MouseLeftButtonUp;
}
private void SlideOutButton_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
PointAnimation pointAnim = new PointAnimation();
pointAnim.From = new Point(0, 0);
pointAnim.To = new Point(2, 0);
Point point = (_pathSegments.ElementAt(0) as LineSegment).Point;
LineSegment segment = (_pathSegments.ElementAt(0) as LineSegment);
segment.BeginAnimation(LineSegment.PointProperty, pointAnim);
PointAnimation pointAnim2 = new PointAnimation();
pointAnim2.From = new Point(2, 3);
pointAnim2.To = new Point(0, 3);
Point point2 = (_pathSegments.ElementAt(1) as LineSegment).Point;
LineSegment segment2 = (_pathSegments.ElementAt(1) as LineSegment);
segment2.BeginAnimation(LineSegment.PointProperty, pointAnim2);
PointAnimation pointAnim3 = new PointAnimation();
pointAnim3.From = new Point(0, 6);
pointAnim3.To = new Point(2, 6);
Point point3 = (_pathSegments.ElementAt(2) as LineSegment).Point;
LineSegment segment3 = (_pathSegments.ElementAt(2) as LineSegment);
segment3.BeginAnimation(LineSegment.PointProperty, pointAnim3);
}
private PathGeometry _CreatePathGeo(bool left = false)
{
PathGeometry pathGeo = new PathGeometry();
PathFigure figure = new PathFigure();
PathSegmentCollection pathSegments = new PathSegmentCollection();
pathSegments.Clear();
if (!left)
{
pathSegments.Add(new LineSegment(new Point(0, 0), true));
pathSegments.Add(new LineSegment(new Point(2, 3), true));
pathSegments.Add(new LineSegment(new Point(0, 6), true));
}
else
{
pathSegments.Add(new LineSegment(new Point(2, 0), true));
pathSegments.Add(new LineSegment(new Point(0, 3), true));
pathSegments.Add(new LineSegment(new Point(2, 6), true));
}
figure.Segments = pathSegments;
pathGeo.Figures.Add(figure);
return pathGeo;
}
}
也請讓我知道如果你能想到的一個更簡單的方法來創建此動畫。 (僅使用C#)。
謝謝!
謝謝你們舉例說明如何動畫這些點。 – AgentFire