我是android新手。我正在做一個應用程序,它可以用手指擦除畫布上的位圖。像手指油漆橡皮擦。我想計算已擦除區域的百分比(例如60%已從完整圖像中刪除)。請幫助我這樣做..在此先感謝..如何計算android中位圖擦除區域的百分比?
我試過一些方法。它總是給我0%。它不工作。請參閱該方法的代碼的底部..
自定義視圖
public class MyView extends View
{
private final Paint mPaint;
private Bitmap mBitmap;
private Canvas mCanvas;
private final Path mPath;
private final Paint mBitmapPaint;
private Bitmap eraseableBitmap;
public MyView(Context context)
{
super(context);
if (Build.VERSION.SDK_INT >= 11)
{
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
mPaint = new Paint();
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
protected void PaintObjectInit()
{
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(30);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
super.onSizeChanged(w, h, oldw, oldh);
try
{
//mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
eraseableBitmap =
BitmapFactory.decodeResource(this.getResources(), R.drawable.tharu_rena_over).copy(
Bitmap.Config.ARGB_8888, true);
eraseableBitmap = getResizedBitmap(eraseableBitmap, h, w);
mCanvas = new Canvas(eraseableBitmap);
}
catch (Exception e)
{
// TODO: handle exception
e.printStackTrace();
}
}
public Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth)
{
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth)/width;
float scaleHeight = ((float) newHeight)/height;
// CREATE A MATRIX FOR THE MANIPULATION
Matrix matrix = new Matrix();
// RESIZE THE BIT MAP
matrix.postScale(scaleWidth, scaleHeight);
// "RECREATE" THE NEW BITMAP
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, false);
return resizedBitmap;
}
@Override
protected void onDraw(Canvas canvas)
{
//canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawBitmap(eraseableBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y)
{
// mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y)
{
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE)
{
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up()
{
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
Toast.makeText(getContext(), "Deleted: " + percentTransparent(eraseableBitmap, 10), Toast.LENGTH_SHORT).show();
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
float x = event.getX();
float y = event.getY();
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
static public float percentTransparent(Bitmap bm, int scale)
{
final int width = bm.getWidth();
final int height = bm.getHeight();
// size of sample rectangles
final int xStep = width/scale;
final int yStep = height/scale;
// center of the first rectangle
final int xInit = xStep/2;
final int yInit = yStep/2;
// center of the last rectangle
final int xEnd = width - xStep/2;
final int yEnd = height - yStep/2;
int totalTransparent = 0;
for (int x = xInit; x <= xEnd; x += xStep)
{
for (int y = yInit; y <= yEnd; y += yStep)
{
if (bm.getPixel(x, y) == Color.TRANSPARENT)
{
totalTransparent++;
}
}
}
return ((float) totalTransparent)/(scale * scale);
}
}
內活動課的onCreate
try
{
MyView myView = new MyView(this);
myView.requestFocus();
myView.PaintObjectInit();
// setContentView(myView);
LinearLayout upper = (LinearLayout) findViewById(R.id.LinearLayout01);
upper.addView(myView);
}
catch (Exception e)
{
// TODO: handle exception
e.printStackTrace();
}
我不知道爲什麼它不工作,但你爲什麼不只是調試功能,看看是否所有的變量都正確的像'xStep'或者嘗試1個像素的步驟,並檢查它是否進入for循環,如果是的話,你可以記錄'bm.getPixel(x,y)'。那麼你可能可以自己弄清楚爲什麼它不起作用 –
Thnx,我調試過。它進入循環。總是bm.getPixel(x,y)非零。由於我給它規模10,每次迭代100次。所以我經歷了大約20次迭代。對於所有這些像素,我獲得了非零值。並且總是把0.0%的東西刪除。我不知道爲什麼。 – ssdehero
您在哪裏將「已擦除」像素設置爲Color.TRANSPARENT? – Martin