我期待可以登錄#onPreviewFrame()
多次logcat的,但它只能在選定的設備,如:不叫上一些設備攝像機onPreviewFrame
- 三星Galaxy S6(7.0)
- 三星Galaxy S6( 6.0.1)
- LG萊昂(5.0.1)
,但不會對下列設備:
- LG G4(6.0)
- 華爲6X(7.0)
- 的Nexus 6P(7.0)
下面是代碼片斷:
public CameraSurfaceView(Context context, AttributeSet set) {
super(context, set);
Log.d(TAG, "CameraSurfaceView(context, set)");
// Get the Surface Holder
this.holder = this.getHolder();
this.holder.addCallback(this);
this.holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
try {
// Turn on the Camera
this.camera = Camera.open();
} catch (Exception ex) {
Log.e(TAG, "#surfaceCreated() error=" + ex.getMessage(), ex);
}
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
Log.d(TAG, "#surfaceChanged()");
if (holder.getSurface() == null) {
// preview surface does not exist
return;
}
if (camera == null) {
// camera does not exist
return;
}
// This allows us to make our own draw calls to this canvas
this.setWillNotDraw(false);
// Initialize canvas variables
previewPaint = new Paint();
// Initialize preview variables
deviceWidth = width;
deviceHeight = height;
Camera.Size previewSize = this.camera.getParameters().getPreviewSize();
previewWidth = previewSize.width;
previewHeight = previewSize.height;
previewBitmap = Bitmap.createBitmap(previewWidth, previewHeight, Bitmap.Config.ARGB_8888);
// Initialize Scale Variables
previewScaleMatrix = new Matrix();
previewScaleMatrix.setScale(deviceWidth/(float) previewWidth,
deviceHeight/(float) previewHeight, deviceWidth/2.0f, deviceHeight/2.0f);
// Initialize RenderScript variables
rs = RenderScript.create(getContext());
// RenderScript YUV to RGB
yuvToRgbScript = ScriptIntrinsicYuvToRGB.create(rs, Element.U8_4(rs));
Type.Builder previewRgbaType =
new Type.Builder(rs, Element.RGBA_8888(rs)).setX(previewWidth).setY(previewHeight);
yuvToRgbOut = Allocation.createTyped(rs, previewRgbaType.create(), Allocation.USAGE_SCRIPT);
// RenderScript Invert
invertScript = new ScriptC_invert(rs);
invertOut = Allocation.createTyped(rs, yuvToRgbOut.getType(), Allocation.USAGE_SCRIPT);
// Set color effect to none
parameters.setColorEffect(Camera.Parameters.EFFECT_NONE);
camera.setParameters(parameters);
// Set the preview callback
Log.d(TAG, "#surfaceChanged() camera.setPreviewCallback()");
camera.setPreviewCallback(new Camera.PreviewCallback() {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
Log.d(TAG, "#onPreviewFrame()");
}
});
// Start the camera preview
Log.d(TAG, "#surfaceChanged() camera.startPreview()");
camera.startPreview();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// Surface will be destroyed when replaced with a new screen
// Always make sure to release the Camera instance
if (camera != null) {
camera.setPreviewCallback(null);
camera.stopPreview();
camera.release();
camera = null;
}
}
我的logcat顯示如下:
D/CameraSurfaceView: #surfaceChanged()
D/CameraSurfaceView: #surfaceChanged() camera.setPreviewCallback()
D/CameraSurfaceView: #surfaceChanged() camera.startPreview()
ScriptC_invert
從https://developer.android.com/guide/topics/renderscript/compute.html#writing-an-rs-kernel
即使我刪除所有RenderScript的東西,同樣的問題。
我也試過如下:
注:
一個補丁修復需要一個camera.setPreviewDisplay(holder)
在我surfaceChanged()
方法。但是,這將創造另一個問題對我來說,因爲我需要做的onPreviewFrame()
一個holder.lockCanvas()
並遇到以下異常:
E/SurfaceHolder: Exception locking surface
java.lang.IllegalArgumentException
at android.view.Surface.nativeLockCanvas(Native Method)
at android.view.Surface.lockCanvas(Surface.java:264)
at android.view.SurfaceView$4.internalLockCanvas(SurfaceView.java:842)
at android.view.SurfaceView$4.lockCanvas(SurfaceView.java:830)
at com.arcanys.ar.CameraSurfaceView.onPreviewFrame(CameraSurfaceView.java:204)
可能有一些東西,我已經錯過了或配置錯誤。
這是一個正確的解決方法。 [setPreviewDisplay或setPreviewTexture](https://stackoverflow.com/questions/16752454/setpreviewdisplay-vs-setpreviewtexture)在Android中是強制性的,但有些設備不強制執行它。 –
順便說一句,考慮切換到** camera2 ** API,除非你的大多數目標設備低於棒棒糖。如果您決定留在*棄用的* Camera API,請確保您在單獨的處理程序線程中打開相機(以便Camera.open()和回調不會導致UI線程擁塞)。 –
@AlexCohn感謝您的建議。是的,我也瞄準了前棒棒糖設備,這就是爲什麼我還在使用已棄用的相機API。 – dhagz