2
我在問XAR GamerService對話框中的應用程序的用戶,如果他真的想要刪除特定的產品。來自XNA GamerService的跨線程訪問無效
如果他按下沒錯,這會採取行動:
private void OnMessageBoxAction(IAsyncResult ar)
{
int? selectedButton = Guide.EndShowMessageBox(ar);
switch (selectedButton)
{
case 0:
WebClient cweight = new WebClient();
cweight.Encoding = System.Text.Encoding.GetEncoding("ISO-8859-1");
cweight.Credentials = new NetworkCredential(op.username, op.userpass);
cweight.DownloadStringCompleted += new DownloadStringCompletedEventHandler(deleted);
cweight.DownloadStringAsync(new Uri("http://mydomain.com"));
break;
case 1:
Debug.WriteLine("1 pressed");
break;
default:
Debug.WriteLine("default pressed");
break;
}
}
,並在下載完成時,我調用登錄方法:
private void deleted(object sender, DownloadStringCompletedEventArgs e)
{
Debug.WriteLine("\n[#] deleted");
if (e.Error != null)
{
Debug.WriteLine("Delete problem");
}
Debug.WriteLine("Delete successful");
login(null, null);
}
在
login
後來我得到的無效交叉線程訪問globalprogress.Visibility = System.Windows.Visibility.Visible;
,我很確定,通過整個登錄方法會發生該錯誤。
'Deployment.Current.Dispatcher.BeginInvoke(()=> { 登錄(NULL,NULL); });' 確實起作用。這樣,Dispatcher將執行該代碼的一部分,而不是後臺線程。 – IMX