2015-09-28 140 views
1

我有一個帶有資源的android庫項目並在此處導入了Unity項目中的庫項目Unity項目中的錯誤:找不到與給定名稱匹配的資源(在'icon'處,值爲'@ drawable/ic_launcher')

(F:\團結\ demoproject \測試\測試\資產\插件\ Android設備)

當我試圖建立我在Unity項目,然後我收到以下錯誤: -

Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details. 
F:\AndroidStudio\AndroidStudioSDK\sdk\build-tools\22.0.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/AndroidStudio/AndroidStudioSDK/sdk/platforms/android-22\android.jar" -F bin/resources.ap_ 

stderr[ 
AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/ic_launcher'). 

AndroidManifest.xml:4: error: Error: No resource found that matches the given name (at 'theme' with value '@style/AppTheme'). 

] 
stdout[ 
Configurations: 
(default) 
xhdpi-v4 

Files: 
    drawable\app_banner.png 
    Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png 
    drawable\app_icon.png 
    Src:() res\drawable\app_icon.png 
    values\strings.xml 
    Src:() res\values\strings.xml 
    AndroidManifest.xml 
    Src:() AndroidManifest.xml 

Resource Dirs: 
    Type drawable 
    drawable\app_banner.png 
     Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png 
    drawable\app_icon.png 
     Src:() res\drawable\app_icon.png 
    Type values 
    values\strings.xml 
     Src:() res\values\strings.xml 
Including resources from package: F:\AndroidStudio\AndroidStudioSDK\sdk\platforms\android-22\android.jar 
applyFileOverlay for drawable 
applyFileOverlay for layout 
applyFileOverlay for anim 
applyFileOverlay for animator 
applyFileOverlay for interpolator 
applyFileOverlay for transition 
applyFileOverlay for xml 
applyFileOverlay for raw 
applyFileOverlay for color 
applyFileOverlay for menu 
applyFileOverlay for mipmap 
Processing image: res\drawable-xhdpi\app_banner.png 
Processing image: res\drawable\app_icon.png 
    (processed image res\drawable\app_icon.png: 94% size of source) 
    (processed image res\drawable-xhdpi\app_banner.png: 93% size of source) 
    (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated) 
    (new resource id app_icon from drawable\app_icon.png #generated) 
] 

的manifest.xml

<?xml version="1.0" encoding="utf-8"?> 
<manifest xmlns:android="http://schemas.android.com/apk/res/android" 
    package="com.example.testinglib" 
    android:versionCode="1" 
    android:versionName="1.0" > 

    <uses-sdk 
     android:minSdkVersion="8" 
     android:targetSdkVersion="21" /> 

    <application 
     android:allowBackup="true" 
     android:icon="@drawable/ic_launcher" 
     android:label="@string/app_name" 
     android:theme="@style/AppTheme" > 

     <activity android:name="com.unity3d.player.UnityPlayerActivity" 
        android:label="@string/app_name"> 
      <intent-filter> 
       <action android:name="android.intent.action.MAIN" /> 
       <category android:name="android.intent.category.LAUNCHER" /> 
      </intent-filter> 
     </activity> 

      <activity 
      android:name=".MainActivity" 
      android:label="@string/app_name" > 
     </activity> 
    </application> 

</manifest> 

enter image description here

腳本文件在LDPI,MDPI,xhdpi團結

using UnityEngine; 
using System.Collections; 

public class Freeb : MonoBehaviour { 

    // Use this for initialization 
    void Start() { 

    } 

    public void OnGUI(){ 

     if (GUI.Button (new Rect (50, 50, 100, 100), "Open")) { 
      //AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"); 

      AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"); 
      AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject> ("currentActivity"); 
      currentActivity.Call ("createMethod", currentActivity); 
     } 

    } 


} 

回答

-1
  • 檢查 「ic_launcher」,xxhdpi
  • 儘量使一個文件夾「drawable」並放入它中「ic_launcher」
  • @ style/AppTheme在截圖中不可見。嘗試刪除android:theme="@style/AppTheme"
+0

我試過了,但仍然有同樣的問題。請幫助我們更多! – user1986760

相關問題