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我正在編寫一個腳本來處理Google Play服務功能,並且我剛剛導入了所有內容並準備就緒,但由於某些原因,Unity不喜歡語法Google是告訴我在功能});
的末尾使用。我試圖找出解決方案並沒有運氣,在絕望中我來到這裏,看看有沒有人知道它。任何反應都非常感謝!Unity和Google Play服務中的語法問題
using UnityEngine;
using System.Collections;
using GooglePlayGames;
using UnityEngine.SocialPlatforms;
public class Destroy : MonoBehaviour {
public GameObject Player;
// Update is called once per frame
void OnTriggerEnter2D(Collider2D other) {
if(other.gameObject.tag == "Player") {
DestroyObject(other.gameObject);
Jumping.Dead = true;
if (Points.BestScore >= PlayerPrefs.GetInt("BestScore")) {
PlayerPrefs.SetInt("BestScore", Points.BestScore);
}
Application.LoadLevel(Application.loadedLevel);
}
}
public void ReportToLeaderboard() {
Social.ReportScore(PlayerPrefs.GetInt("BestScore")), "taken out for obvious reasons", (bool success) => {
// Score Reported
});
}
}
這裏就是我從獲得我的源代碼: https://github.com/playgameservices/play-games-plugin-for-unity
,這裏是統一錯誤:
Assets/Scripts/Destroy.cs(23,68): error CS1525: Unexpected symbol `,', expecting`;'