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你好,我決定使用其他圖片展示一下我的目標,我想知道是否有可能當一個成功的拖放已經取得了加載多個XML的文件?如果可以在脫離目標目標時重置或切換爲空白XML?
我的代碼已經與我的其他代碼混合在一起,基本上如果圓圈是按鈕,每次都會加載不同的XML,我想或多或少地合併兩組代碼,以便當圓/雕像拖過去,「Circle one Place in Success」將出現,並且我已經加載的xml文件也會加載。當我試圖實施它時,總的結果令人遺憾的是無數的錯誤讓我陷入了一個殘缺,我不敢說。
噢,我也想說清楚,這不是對我之前關於拖放的問題的抵消,這更多的是我試用不同的方法來學習XML,所以我結束瞭如果可以在每次拖動時加載不同的XML,則將其用作測試情況的「骨架」。
import flash.net.URLLoader;
import flash.events.Event;
var circles:Array = [circle1_mc, circle2_mc, circle3_mc];
circle1_mc.myname = "xmlFile1";
circle2_mc.myname = "xmlFile2";
circle3_mc.myname = "xmlFile3";
var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
function LoadXML (evt:Event):void
{
trace ("Load completed");
xmlData = XML(xmlLoader.data);
}
var bArray:Array = [circle1_mc, circle2_mc, circle3_mc];
for (var k:Number = 0; k<bArray.length; k++)
{
bArray[k].buttonMode = true;
bArray[k].addEventListener (MouseEvent.CLICK,changeXMLPath);
}
function changeXMLPath (evt:MouseEvent):void
{
for (var i:Number = 0; i<bArray.length; i++)
{
if (evt.target.myname == bArray[i].myname)
{
xmlLoader.load (new URLRequest(evt.target.myname+".xml"));
xmlLoader.addEventListener (Event.COMPLETE,LoadXML);
}
}
}
for each(var circleMC:MovieClip in circles)
{
circleMC.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
circleMC.addEventListener(MouseEvent.MOUSE_UP, dropIt);
circleMC.startX = circleMC.x;
circleMC.startY = circleMC.y;
}
function pickUp(event:MouseEvent):void
{
reply_txt.text = "";
event.target.startDrag(true);
event.target.parent.addChild(event.target);
}
function dropIt(event:MouseEvent):void
{
event.target.stopDrag();
if(event.target.hitTestObject(target_mc)){
event.target.buttonMode = false;
event.target.x = target_mc.x;
event.target.y = target_mc.y;
for each(var circleMC:MovieClip in circles)
{
if(event.target != circleMC)
{
circleMC.x = circleMC.startX;
circleMC.y = circleMC.startY;
}
if(event.target.name == "circle1_mc"){
reply_txt.text = "Statue1 In Place Successfully";
};
if(event.target.name == "circle2_mc"){
reply_txt.text = "Statue2 In Place Successfully";
};
if(event.target.name == "circle3_mc"){
reply_txt.text = "Statue3 In Place Successfully";
};
}
}
else
{
event.target.x = event.target.startX;
event.target.y = event.target.startY;
event.target.buttonMode = true;
}
}