我在做一個類似於遊戲Unblockme的程序,您必須移動塊並將紅色移到另一側才能移動到下一個級別。現在我加載程序,單擊一級,然後我可以選擇Redblock的單選按鈕,當我嘗試然後單擊向右移動Jbutton,在動作偵聽器中,我將它編程爲移動,並且它不能嘗試像3天,我仍然卡住了。謝謝我將包括加載和繪製圖像圖像的加載圖片類,以及我的labelframe包含actionlistener和其他所有內容。我發佈的第一堂課是labelframe,然後是加載圖片課。我需要幫助,通過Jbutton ActionListener在java屏幕上移動圖像圖標
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.image.BufferedImage;
import java.awt.*;
import java.awt.event.*;
import java.io.*;
public class LabelFrame extends JFrame{
public LabelFrame()
{
super("The Structures Game");
setSize(475,400);
setLocation(350,200);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
JMenuBar menubar = new JMenuBar();
setJMenuBar(menubar);
JMenu Change = new JMenu("Pick a Level");
menubar.add(Change);
JMenu Move = new JMenu("Move keys");
menubar.add(Move);
JMenu Options = new JMenu("Options");
menubar.add(Options);
JMenu About = new JMenu("About");
menubar.add(About);
JMenu Select = new JMenu("Select");
menubar.add(Select);
final JMenuItem black = new JMenuItem("Black BackGround");
Options.add(black);
final JMenuItem blue = new JMenuItem("Blue BackGround");
Options.add(blue);
final JMenuItem yellow = new JMenuItem("Yellow BackGround");
Options.add(yellow);
final JMenuItem green = new JMenuItem("Green BackGround");
Options.add(green);
final JMenuItem white = new JMenuItem("White BackGround");
Options.add(white);
JMenuItem info = new JMenuItem("infomation");
About.add(info);
JMenuItem Level1 = new JMenuItem("Level 1");
Change.add(Level1);
JMenuItem Level2 = new JMenuItem("Level 2");
Change.add(Level2);
JMenuItem Level3 = new JMenuItem("Level 3");
Change.add(Level3);
JMenuItem Level4 = new JMenuItem("Level 4");
Change.add(Level4);
JMenuItem Level5 = new JMenuItem("Level 5");
Change.add(Level5);
final JRadioButton redBlock = new JRadioButton("redblock");
final JRadioButton blockverticala = new JRadioButton("2blockvertical");
final JRadioButton blockverticalb = new JRadioButton("4blockvertical");
final JRadioButton blockhorizontal = new JRadioButton("2blcokhorizontal");
final JButton moveleft = new JButton("Left");
final JButton moveright = new JButton("Right");
final JButton moveup = new JButton("Up");
final JButton movedown = new JButton("Down");
Select.add(redBlock);
Select.add(blockverticala);
Select.add(blockverticalb);
Select.add(blockhorizontal);
Move.add(moveleft);
Move.add(moveright);
Move.add(moveup);
Move.add(movedown);
Level1.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
final LoadingPictures levelpics = new LoadingPictures(1);
add(levelpics);
repaint();
if(redBlock.isSelected())
{
moveright.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent right)
{
//if(right.getSource() = moveright)
LoadingPictures.top+=50;
levelpics.repaint();
}});
}
else if(blockverticala.isSelected())
{
moveright.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent right)
{
}});
}
else if(blockverticalb.isSelected())
{
moveright.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent right)
{
}});
}
if(blockhorizontal.isSelected())
{
moveright.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent right)
{
}});
}
black.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
levelpics.setBackground(Color.black);
}});
blue.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
levelpics.setBackground(Color.blue);
}});
yellow.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
levelpics.setBackground(Color.yellow);
}});
green.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
levelpics.setBackground(Color.green);
}});
white.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent event)
{
levelpics.setBackground(Color.white);
}});
}
});
info.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent event)
{
JOptionPane.showMessageDialog(null,"•This is our Final project for computer programming 3 \n" +
"•Created by Jon Eagle and Nick Bonaventure\n•Based off of the " +
"game by KIRA GAmes called UnBlock Me");
}});
}
}
import java.awt.BorderLayout;
import java.awt.Graphics;
import javax.swing.ImageIcon;
import javax.swing.JPanel;
public class LoadingPictures extends JPanel{
ImageIcon block = new ImageIcon ("2block.jpg");
ImageIcon block4vertical = new ImageIcon("4block.jpg");
ImageIcon redblock = new ImageIcon("redblockhorizontal.jpg");
static int top = 0;
static int topleft = 200;
private int j;
public LoadingPictures(int i)
{
super();
j = i;
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
if (j == 1)
{
g.drawImage(block4vertical.getImage(),300,200,this);
g.drawImage(block.getImage(),200,200,this);
g.drawImage(redblock.getImage(),top,topleft,this);
}
}
}
您將需要查看Swing Timer上的教程並將其用於您的動畫。 –
我只是在看着它,它會繼續與我的Jbutton一起工作,所以它點擊按鈕時它會移動? –
爲什麼只包含ImageIcon的開銷來加載圖像?相反,使用ImageIO更直接。 – user1354999